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utils.hh
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/*
* Copyright (C) 2021 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#ifndef USD_MODEL_UTILS_HH
#define USD_MODEL_UTILS_HH
#include <tuple>
#include <pxr/base/gf/vec3d.h>
#include <pxr/base/gf/matrix4d.h>
#include <pxr/base/gf/rotation.h>
#include <pxr/usd/usdGeom/gprim.h>
#include <ignition/math/Quaternion.hh>
#include "sdf/Material.hh"
#include "usd/USDData.hh"
namespace usd{
std::string directoryFromUSDPath(std::string &_primPath);
std::string removeSubStr(const std::string &_str, const std::string &_substr);
sdf::Material ParseMaterial(const pxr::UsdPrim &_prim);
class Transforms
{
public:
ignition::math::Vector3d scale{1, 1, 1};
std::vector<ignition::math::Quaterniond> q;
ignition::math::Vector3d translate{0, 0, 0};
bool isRotationZYX = false;
bool isRotation = false;
bool isTranslate = false;
};
Transforms ParseTransform(const pxr::UsdPrim &_prim, USDData &_usdData);
void GetTransform(
const pxr::UsdPrim &_prim,
USDData &_usdData,
ignition::math::Pose3d &_pose,
ignition::math::Vector3d &_scale,
const std::string &_name);
void GetAllTransforms(
const pxr::UsdPrim &_prim,
USDData &_usdData,
std::vector<ignition::math::Pose3d> &_tfs,
ignition::math::Vector3d &_scale,
const std::string &_name);
// std::tuple<pxr::GfVec3f, pxr::GfVec3f, pxr::GfQuatf, bool, bool, bool, bool> ParseTransform(
// const pxr::UsdPrim &_prim);
}
#endif