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Commit 374abc6

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Fixed data types
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wrappers/bukkit/src/main/java/it/angrybear/yagl/WrappersAdapter.java

+6-6
Original file line numberDiff line numberDiff line change
@@ -50,7 +50,7 @@ private WrappersAdapter() {}
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*/
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public static void spawnParticle(final @NotNull World world, final @NotNull Particle particle,
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double x, double y, double z, int count) {
53-
spawnParticle(world, particle, x, y, z, count, 0, 0, 0);
53+
spawnParticle(world, particle, x, y, z, count, 0.0, 0.0, 0.0);
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}
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/**
@@ -63,7 +63,7 @@ public static void spawnParticle(final @NotNull World world, final @NotNull Part
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*/
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public static void spawnParticle(final @NotNull World world, final @NotNull Particle particle,
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final @NotNull Location location, int count) {
66-
spawnParticle(world, particle, location, count, 0, 0, 0);
66+
spawnParticle(world, particle, location, count, 0.0, 0.0, 0.0);
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}
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/**
@@ -99,7 +99,7 @@ public static void spawnParticle(final @NotNull World world, final @NotNull Part
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public static void spawnParticle(final @NotNull World world, final @NotNull Particle particle,
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final @NotNull Location location, int count,
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double offsetX, double offsetY, double offsetZ) {
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spawnParticle(world, particle, location, count, offsetX, offsetY, offsetZ, 0);
102+
spawnParticle(world, particle, location, count, offsetX, offsetY, offsetZ, 0.0);
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}
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/**
@@ -152,7 +152,7 @@ public static void spawnParticle(final @NotNull World world, final @NotNull Part
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*/
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public static void spawnParticle(final @NotNull Player player, final @NotNull Particle particle,
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double x, double y, double z, int count) {
155-
spawnParticle(player, particle, x, y, z, count, 0, 0, 0);
155+
spawnParticle(player, particle, x, y, z, count, 0.0, 0.0, 0.0);
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}
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/**
@@ -165,7 +165,7 @@ public static void spawnParticle(final @NotNull Player player, final @NotNull Pa
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*/
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public static void spawnParticle(final @NotNull Player player, final @NotNull Particle particle,
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final @NotNull Location location, int count) {
168-
spawnParticle(player, particle, location, count, 0, 0, 0);
168+
spawnParticle(player, particle, location, count, 0.0, 0.0, 0.0);
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}
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/**
@@ -201,7 +201,7 @@ public static void spawnParticle(final @NotNull Player player, final @NotNull Pa
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public static void spawnParticle(final @NotNull Player player, final @NotNull Particle particle,
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final @NotNull Location location, int count,
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double offsetX, double offsetY, double offsetZ) {
204-
spawnParticle(player, particle, location, count, offsetX, offsetY, offsetZ, 0);
204+
spawnParticle(player, particle, location, count, offsetX, offsetY, offsetZ, 0.0);
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}
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/**

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