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- Remove duplicate LZDoom version at startup.
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src/d_main.cpp

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@@ -3559,7 +3559,6 @@ static int D_DoomMain_Internal (void)
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LoadHexFont(wad); // load hex font early so we have it during startup.
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C_InitConsole(80*8, 25*8, false);
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Printf("%s version: %s\n", GAMENAME, GetVersionString());
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I_DetectOS();
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// +logfile gets checked too late to catch the full startup log in the logfile so do some extra check for it here.

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