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glTF files contain support for animations in two ways: matrices in nodes (i.e. subscenes) can be animated, and individual vertices can have their positions depend on more than one node. This should all be supported in the WebGL display, allowing controls like playwidget to control items more flexibly.
The text was updated successfully, but these errors were encountered:
glTF files contain support for animations in two ways: matrices in nodes (i.e. subscenes) can be animated, and individual vertices can have their positions depend on more than one node. This should all be supported in the WebGL display, allowing controls like
playwidget
to control items more flexibly.The text was updated successfully, but these errors were encountered: