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I've fixed this in code but havent recompiled the binary release yet
The reason it may build an extra refinery is because you've specified 2 in the build-order, but I haven't correctly implemented expansion bases yet, so it may be buggy. Will update it as soon as I can
I'm sorry, I said that not clear enough: as "extra refinery" I mean a second refinery in the main base, not something fancy like a refinery in the expansion.
So in my turn it would be better to say: "and sometimes he builds second refinery, sometimes not. Not clear why".
I believe it's because I don't currently check to see if there's a refinery on the geyser I've chosen. So the order in which I check them is through the iterator which may just be randomly ordered. I will fix this shortly, thanks!
Seems like the bot can't execute this strategy because he can't build reapers:
"3Rax_Reapers" : { "Race" : "Terran", "OpeningBuildOrder" : ["SCV", "SupplyDepot", "SCV", "SCV", "SCV", "Refinery", "SCV", "Barracks", "SCV", "Refinery", "SCV", "Barracks", "SCV", "Barracks", "SCV", "SupplyDepot", "SCV", "SupplyDepot", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper", "Reaper"] },
And sometimes he builds extra refinery, sometimes not, also not clear why.
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