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FSR4 support? #248
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I got a 9070 xt and would also like to know this :D fsr4 is so good |
I don't think FSR4 has been open sourced yet. And maybe It will work with the driver-override when using FSR 3.1 output? |
Devs are definitely taking a look at this and there is already work underway, but no promises since FSR4 is currently being kept as driver-sided. |
Is there any possibility that FSR 4 will also run on RDNA3? |
In its current form, don't count on it. |
Hi, Tonights nighly build is adding FSR4 support for RDNA4 cards. It's experimental so expect all kinds of issues. Also you will need to find |
Seems to work at least in the one game I tried just now (KCD2 which was supposed to be whitelisted to begin with...), selecting FSR3.X shows FSR 4.0.0 as the active upscaler. Thanks for the quick work! |
Hi, Added a FSR4 Compatibility List to Wiki. Please share your experience there. |
Done all the instructions but dont see the FSR4 applied when using FSR 3.X in deadlock |
Looks like it's a Vulkan game. This might be the issue. |
Unfortunately, crashes when selecting FSR 3.x in cyberpunk on 9070 XT |
seems to be working in Hellblade 2 w/ 9070XT w/ OptiFG and hudfix EDIT: crashed after about an hour of gameplay. unsure if related to this but probably. driver failure it seemed |
I'm getting a crash as soon as I select FSR 3.x in cyberpunk on 9070 XT. FFVII Rebirth seems to be working. At 100% resolution scale I don't immidiately see any issues. At 66% or lower there's a ton of fizzle on trees. |
I have FSR4 working in Cyberpunk with both the XeSS and FSR3 options in settings, selecting DLSS causes a crash. Can't remember if I manually edited the ini last night when I first tried though, might've crashed during the toggle. |
where do you even find |
You can find it here: |
I tried again and this is correct: FSR3/XeSS as an input set in Cyberpunk's options with FSR4 output works. DLSS as your input crashes. |
Confirmed here as well. Using FSR as input FSR4 as output does work. Didn't try XeSS as input. |
Hey guys its seems to be working well in Ghost of Tsushima, and something interesting I noticed when I dropped it into Horizon Zero Dawn Remaster (a FSR4 capable game in the driver) it actually showed FSR4 on the ingame menu without the driver having the toggle enabled |
Crashes for me in Control as soon as I select FSR 3.X in Optiscaler menu... works fine again if I remove amdxcffx64.dll from game folder. If anyone figures out a solution please let us know. |
Hey, i saw in the compatibility list that alan wake 2 doesn't work, is there a solution? |
Btw everyone leaving feedback regarding working or not working games (and editing the Wiki), could you please include which inputs worked? Like DLSS, FSR, XeSS inputs, as for Cyberpunk DLSS inputs don't work, but FSR and XeSS seem to work |
Does this only work with DX12 Does it need 3.1.3 or can it works with DX11 3.1.2 also. |
Tried with a fresh install of Cyberpunk 2077, tried FSR 3 -> FSR 4 on Windows 10 on a 9070. It crashed every time. All other options (XeSS, FSR 2.1, FSR 2.2) worked, and FSR 3.1 worked after deleting the FSR 4 DLL. |
Even AMD's FSR4 page lists a few games as only being supported with W11. Maybe that's the case here too? |
Avowed (tested on DLSS input) How do I activate the overlay as i installed it on the gamepass folder of avowed and it doesnt give me the option |
Hi, Could you guys check latest nightly without copying FSR4 dll from Windows. I have added a basic locating logic for FSR4 dll, probably not perfect 😊 |
Hi, Thanks for checking, compatibility wiki page is open for public editing, you can update it with your findings 👍 (I have added it btw) |
It happens without the FG too, actually i enabled FG trying to get rid of the shimmering. ANYWAY, it is happening just on some very vegetation dense scenarios. In sand/desert or on the snow it doesn't happens at all. When i enable Path Tracing (Full Ray Tracing) it happens anywhere, so i bet on some setting adding an strange effect which is bugging FSR 4. I also tested with the FSR 3.1 upscaler instead of 4.0 and the shimmering doesn't occurs. I Will upload a video later today showing the problem. |
Sorry but i still don't understand how to use it. Your example is not clear to me. Sorry. |
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</details > You can use this formatting for collapsing sections, result will be like this Screenshots!url1 goes here !url2 goes here !url3 goes here |
I uploaded the video on Youtube: |
I’m not entirely sure that this is an issue with optiscaler. This is more in line with super resolution built into the game engine. Essentially, this happens on the steam deck and Rog ally. If super resolution is lowered, like how you’re showing in the video. You could try playing around with OptiScaler’s menu settings. But I doubt this would resolve the shimmering. Can I ask. Why aren’t you playing the game on the highest settings and super resolution set to 100? As it shows in your video, that shimmering stops when the super resolution is set to 100. If you have RT enabled. Just note, AMD cards in general. Struggle with this game. It’s a known fact. But it’s still playable nonetheless. Personally, I was able to run this game at the highest settings. With super resolution set to 100%. I disabled motion blur and the other fancy crap. RT I played with. But in chapter 3 and 4. Frames did drop a bit. Please remember. That upscaling, isn’t some magic potion that instantly improves every single game. |
@mnogueiraops Tick the Autoexposure box under Init Flags on the middle right side. That seems the typical shimmering mess it makes when it's disabled. Generally Autoexposure ON should fix that. |
its flickering in tekken 8, anyone know a fix? |
Just tested Acetto Corsa Competizone. Unfortunately, OptiSclaer causes it to has like 1 fps :( And the menu doesn't show up so I gues that's a no. |
What do you mean flickering? |
Hi. Noob question: possible to run it on gtx 1650? |
RDNA4 only |
Did anyone manage to enable FSR4 in Optiscaler while using DLSS Enabler? I deleted the dlss-enabler-upscaler.dll file from my Cyperpunk Folder and placed the OptiScaler.dll (renamed to dlss-enabler-upscaler.dll) inside the game folder. Also I added the amdxcffx64.dll file. In-Game Optiscaler showes the newest version v0.7.7-pre7 but i cant select FSR 4 in the menu. |
Can I ask. Why would do such a thing? Use Faken to expose DLSS in the game menu. If that’s what you’re attempting to do. You can use faken in conjunction with optiscaler. What windows are you using? If it’s windows 11. Run the setup.bat file. Select option 1, 1 and 1. Then go inside the DLSS enabler folder. Run the .reg file to disable nvidia’s checks. That should just work with CP2077. If you’re running windows 10. Then you need this - https://github.com/cdozdil/OptiScaler/wiki/FSR4-Compatibility-List#DirectX-12-Agility-SDK |
To be honest, I just followed a guide to add XESS 2.0 as input and then select FSR4 as upscaler. DLSS Enabler was also installed. Am I right in thinking that Faken and DLSS Enabler do the same thing? I am using Windows 11 btw |
Similar, but not the same. Remove the Dlss enabler. And run the setup.bat for optiscaler. Option 1, 1 and 1. Then open the DLSS override folder. Sorry, I got step wrong in my last post. Then run the .reg file to disable nvidia’s checks. |
@actingabsurd DLSS Enabler has been "replaced" with Optiscaler fully ever since Opti achieved feature parity. We don't recommend it anymore due to possible conflicts as we've stopped checking compatibility since 0.7.7 builds. Recommended to use Optiscaler + Fakenvapi + Nukem FG if you want everything working properly, especially FSR4 related. |
Now everthing is working, thanks guys :D |
That’s interesting! So FSR4 is almost identical to DLSS4. What an achievement for AMD. I would have kept my hellhound 9070XT. But I like RT and Ray-Reconstruction helps out a bunch in games. Usually, DLSS is super easy to use in most games. But TLOU Part 2, is designed more for AMD cards. |
I had a Gigabyte 5070 Ti Gaming OC for a week. I was very impressed with the overclocking capability of the card, what disappointed me, however, were the drivers. G-Sync and V-Sync have been buggy for more than a month and Nvidia can't seem to figure out how to fix it. Not to mention the Nvidia app that is always buggy. I can't play with the tearing and stuttering caused by those bugs, so I decided to keep the 9070 XT Nitro+ which undervolted is really a beast. Besides, I did a lot of tests and screenshots and FSR4 is really pretty much at the level of DLSS4. You can only notice some difference if you really zoom in like 200/300% (which nobody does while playing). |
So as an update South of Midnight on Gamepass doesn't have FSR. It uses DLSS and TAAU, but optiscaler does work with it. I used 20250322 since that is the latest available due to regressions. I used winmm.dll since it's the gamepass version and DLSS inputs. HDR is not as bad. I honestly don't think DLSS/FSR4 is needed on the 9070XT but if you want to push more frames for this high refresh rate displays then go ahead. Game has no FG so haven't tried to force. |
Very nice. I plan on playing this when I’ve finished AC Shadows and The first berserker. |
I configured OptiScaler for GamePass Version for SoM, worked fine for me, made a YouTube Video. https://youtu.be/JKzguyHIbMM?feature=shared FG wouldn't work for me. |
Remember that there is still DLAA option that you can use with FSR4 to get better quality. |
Thanks, added to the FSR4 compat list |
Is there any possible way to let rdna 3 gpu work with fsr4 |
Nope, not a possibility atm. Linux bois managed to get it somewhat working, but it’s still heavily WIP. |
Hey, currently thinking of purchasing a 9070 series gpu, I was wondering if FSR4 is going to be supported in optiscaler, as not many games have fsr 3.1 (which is dll upgradeable to fsr4)
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