Column | Description |
---|---|
Timestamp | Date/time in YYYY-MM-DD HH:MM |
Floor | Floor number |
Source | Painting Id |
Name | Dropped item name |
Qty | Quantity |
Column | Description |
---|---|
Timestamp | Date/time in YYYY-MM-DD HH:MM |
Floor | Floor number |
Source | Painting Id (always 4) |
ResultType | See below |
InsideDoor | 1 if result of opening door |
Column | Description |
---|---|
Timestamp | Date/time in YYYY-MM-DD HH:MM |
Floor | Floor number |
Source | Painting Id (always 4) |
Index | Zero-based index of treasure |
Treasure | See below |
Id | Description |
---|---|
1 | Nothing |
2 | Normal Drop |
3 | Lab Item Drop |
4 | Battle |
5 | Restore |
6 | Onslaught |
7 | Door |
8 | Portal |
9 | Treasure |
10 | Fatigue |
Id | Type |
---|---|
1 | Combatant |
2 | Master Painting |
3 | Treasure Vault |
4 | Exploration |
5 | Onslaught |
6 | Portal |
7 | Restoration |
Id | Type |
---|---|
5xxxx | Hero Equipment |
4xxxx | Anima Lenses, Bookmark, 5* Rat Tails, Map x2, Teleport Stone |
3xxxx | 6* Motes, 4* Rat Tails, Magic Key, Treasure Map, Lethe Potion |
2xxxx | 6* Crystals, Rainbow Crystal, Rosetta Stone of Wisdom |
1xxxx | 5* Orbs, 5* Motes |