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Copy pathQQTang CheatEngine.sln
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QQTang CheatEngine.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27428.2005
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "QQTang CheatEngine", "QQTang CheatEngine\QQTang CheatEngine.vcxproj", "{2EAA7EC3-1E1E-4766-84BB-CAD01EFB678D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib1", "zlib1\zlib1.vcxproj", "{9DA95A37-01AB-4A9E-A5C0-5BAB1EEE24BF}"
ProjectSection(ProjectDependencies) = postProject
{2EAA7EC3-1E1E-4766-84BB-CAD01EFB678D} = {2EAA7EC3-1E1E-4766-84BB-CAD01EFB678D}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "SkinSDK", "SkinSDK", "{860260FD-05E9-45DD-BBDF-D08AE3DE7F22}"
ProjectSection(SolutionItems) = preProject
SkinSharpByStaticLib\Detours.lib = SkinSharpByStaticLib\Detours.lib
SkinSharpByStaticLib\SkinH.h = SkinSharpByStaticLib\SkinH.h
SkinSharpByStaticLib\skinh.she = SkinSharpByStaticLib\skinh.she
SkinSharpByStaticLib\SkinH_ST.lib = SkinSharpByStaticLib\SkinH_ST.lib
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Release|QQTangCheatEngine = Release|QQTangCheatEngine
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2EAA7EC3-1E1E-4766-84BB-CAD01EFB678D}.Release|QQTangCheatEngine.ActiveCfg = Release|Win32
{2EAA7EC3-1E1E-4766-84BB-CAD01EFB678D}.Release|QQTangCheatEngine.Deploy.0 = Release|Win32
{9DA95A37-01AB-4A9E-A5C0-5BAB1EEE24BF}.Release|QQTangCheatEngine.ActiveCfg = Release|Win32
{9DA95A37-01AB-4A9E-A5C0-5BAB1EEE24BF}.Release|QQTangCheatEngine.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {E78BE233-3798-4080-8C8F-79DC13242730}
EndGlobalSection
EndGlobal