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Copy pathLG_Voice_Recognition_Code.cs
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LG_Voice_Recognition_Code.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Speech.Recognition;
namespace VR2
{
public partial class Form1 : Form
{
SpeechRecognitionEngine recEngine = new SpeechRecognitionEngine();
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
recEngine.RecognizeAsync(RecognizeMode.Multiple);
}
private void button2_Click(object sender, EventArgs e)
{
recEngine.RecognizeAsyncStop();
}
private void Form1_Load(object sender, EventArgs e)
{
Choices commands = new Choices();
commands.Add(new string[] { "attack", "left", "right" });
GrammarBuilder gBuilder = new GrammarBuilder();
gBuilder.Append(commands);
Grammar grammar = new Grammar(gBuilder);
recEngine.LoadGrammarAsync(grammar);
recEngine.SetInputToDefaultAudioDevice();
recEngine.SpeechRecognized += recEngine_SpeechRecognized;
}
private void recEngine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
switch (e.Result.Text)
{
case "attack":
richTextBox1.Text += "\nattack";
break;
case "left":
richTextBox1.Text += "\nleft";
break;
case "right":
richTextBox1.Text += "\nright";
break;
}
}
}
}