@@ -163,10 +163,10 @@ class ManualManager(GameManager):
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("Manual" , "Manual" ),
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]
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base_title = "Archipelago Manual Client"
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- listed_items = {"(no category )" : []}
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- item_categories = ["(no category )" ]
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- listed_locations = {"(no category )" : []}
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- location_categories = ["(no category )" ]
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+ listed_items = {"(No Category )" : []}
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+ item_categories = ["(No Category )" ]
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+ listed_locations = {"(No Category )" : []}
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+ location_categories = ["(No Category )" ]
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active_item_accordion = 0
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active_location_accordion = 0
@@ -287,7 +287,7 @@ def build_tracker_and_locations_table(self):
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self .listed_locations [category ].append (location_id )
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else : # leave it in the generic category
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- self .listed_locations ["(no category )" ].append (location_id )
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+ self .listed_locations ["(No Category )" ].append (location_id )
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victory_location = self .ctx .get_location_by_name ("__Manual Game Complete__" )
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@@ -329,7 +329,7 @@ def build_tracker_and_locations_table(self):
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locations_in_category = len (self .listed_locations [location_category ])
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if ("category" in victory_location_data and location_category in victory_location_data ["category" ]) or \
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- ("category" not in victory_location_data and location_category == "(no category )" ):
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+ ("category" not in victory_location_data and location_category == "(No Category )" ):
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locations_in_category += 1
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category_tree = locations_panel .add_node (
@@ -348,8 +348,8 @@ def build_tracker_and_locations_table(self):
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# if this is the category that Victory is in, display the Victory button
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# if ("category" in victory_location_data and location_category in victory_location_data["category"]) or \
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- # ("category" not in victory_location_data and location_category == "(no category )"):
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- if (location_category == "(no category )" ):
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+ # ("category" not in victory_location_data and location_category == "(No Category )"):
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+ if (location_category == "(No Category )" ):
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# Add the Victory location to be marked at any point, which is why locations length has 1 added to it above
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location_button = TreeViewButton (text = "VICTORY! (seed finished)" , size_hint = (None , None ), height = 30 , width = 400 )
@@ -417,12 +417,12 @@ def update_tracker_and_locations_table(self, update_highlights=False):
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item_data = self .ctx .get_item_by_name (item_name )
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if "category" not in item_data or not item_data ["category" ]:
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- item_data ["category" ] = ["(no category )" ]
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+ item_data ["category" ] = ["(No Category )" ]
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if category_name in item_data ["category" ] and network_item .item not in self .listed_items [category_name ]:
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item_name_parts = self .ctx .item_names [network_item .item ].split (":" )
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item_count = len (list (i for i in self .ctx .items_received if i .item == network_item .item ))
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- item_text = Label (text = "%s (%s)" % (item_name_parts [0 ], item_count ),
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+ item_text = Label (text = "%s (%s)" % (item_name_parts [0 ], item_count ),
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size_hint = (None , None ), height = 30 , width = 400 , bold = True )
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category_grid .add_widget (item_text )
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