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.skel文件导入报错,Spine文件的版本是3.6.52B。(我在学习使用Spine,在网上随便下载了一个资源)
报错信息如下:
IndexOutOfRangeException: Index was outside the bounds of the array. Spine.CurveTimeline..ctor (System.Int32 frameCount, System.Int32 bezierCount, System.String[] propertyIds) (at Assets/SpineLibrary/Spine/Runtime/spine-csharp/Animation.cs:296) Spine.RGB2Timeline..ctor (System.Int32 frameCount, System.Int32 bezierCount, System.Int32 slotIndex) (at Assets/SpineLibrary/Spine/Runtime/spine-csharp/Animation.cs:1469) Spine.SkeletonBinary.ReadAnimation (System.String name, Spine.SkeletonBinary+SkeletonInput input, Spine.SkeletonData skeletonData, System.Boolean isOldCurveSpine) (at Assets/SpineLibrary/Spine/Runtime/spine-csharp/SkeletonBinary.cs:1239) Spine.SkeletonBinary.ReadSkeletonData (System.IO.Stream file) (at Assets/SpineLibrary/Spine/Runtime/spine-csharp/SkeletonBinary.cs:507) Spine.Unity.Editor.AssetUtility.AddRequiredAtlasRegionsFromBinary (System.String skeletonDataPath, System.Collections.Generic.List`1[T] requiredPaths) (at Assets/SpineLibrary/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs:223) Spine.Unity.Editor.AssetUtility.GetRequiredAtlasRegions (System.String skeletonDataPath) (at Assets/SpineLibrary/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs:140) Spine.Unity.Editor.AssetUtility.ImportSpineContent (System.String[] imported, System.Collections.Generic.List`1[T] texturesWithoutMetaFile, System.Boolean reimport) (at Assets/SpineLibrary/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs:437) Spine.Unity.Editor.AssetUtility.HandleOnPostprocessAllAssets (System.String[] imported, System.Collections.Generic.List`1[T] texturesWithoutMetaFile) (at Assets/SpineLibrary/Spine/Editor/spine-unity/Editor/Utility/AssetUtility.cs:117) Spine.Unity.Editor.SpineEditorUtilities.OnPostprocessAllAssets (System.String[] imported, System.String[] deleted, System.String[] moved, System.String[] movedFromAssetPaths) (at Assets/SpineLibrary/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs:102) System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0) UnityEditor.AssetPostprocessingInternal.InvokeMethod (System.Reflection.MethodInfo method, System.Object[] args) (at <50e19b0ed93a4256b2e454b4acec2d48>:0) UnityEditor.AssetPostprocessingInternal.PostprocessAllAssets (System.String[] importedAssets, System.String[] addedAssets, System.String[] deletedAssets, System.String[] movedAssets, System.String[] movedFromPathAssets, System.Boolean didDomainReload) (at <50e19b0ed93a4256b2e454b4acec2d48>:0) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[], Boolean)
The text was updated successfully, but these errors were encountered:
你好,这个52b后缀的版本比较少见,可能是Spine以前的中间版本?能提供源文件吗?这样方便查查具体是什么问题。
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文件在这里 3.6.52B版本的Spine文件.zip
这个素材,就是淘宝搜“spine素材”,排序很靠前的“口袋妖怪口袋觉醒Spine动画源文件”。
我用的是“001妙蛙种子”。 我用盗版Spine,导出成3.8.75后,可以用 WaifuSpineRuntime 打开。但原始的这个3.6.52B不行。
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.skel文件导入报错,Spine文件的版本是3.6.52B。(我在学习使用Spine,在网上随便下载了一个资源)
报错信息如下:
The text was updated successfully, but these errors were encountered: