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Looks like the large icicles are able to tilt a little too much, resulting in them trying to exceed the chunk bounds of the feature. Shouldn't cause any real issues, although it will occassionaly spam the logs.
Hello, we have the same problem on our server. If a player is in the Frosted Caves area, the CPU shoots up. If the player leaves the area, everything goes back to normal. I currently have a chunkloader there as we have a mining device allocated to it. As soon as a player is on the server, the server tells me it is overloaded even though the CPU and RAM are within the normal range in terms of utilization. If the server is empty again, everything goes back to normal despite the fact that there is a chunkloader. I've watched these icicles, but they don't break off, they just grow downwards.
@Claas-Fan-92 your issue sounds entirely different. Please open a new issue report for it, and it would be useful if you included the latest.log as well as a Spark profile so I can see where the performance bottleneck is.
Im getting:
[13:25:08] [Worker-Main-10/ERROR]:
Detected setBlock in a far chunk [32, -45], pos: class_2338{x=514, y=-14, z=-705}, status: minecraft:features, currently generating: ResourceKey[minecraft:worldgen/placed_feature / yungscavebiomes:frosted_caves/large_icicle_tilted]
over and over again in my server logs.
These messages seem to occur for newly generated chunks only.
Im using the Fabric version v2.0.0 for 1.20.1
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