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Unfortunately, the simple fix didn't work. I'll probably just go all-out and move the rocket stuff to the weapon like I'd wanted to do anyway, which will hopefully shadow-fix it.
Summon an ArgRocketLauncher, give yourself the Remote Detonate mod. Fire and immediately detonate, killing yourself... and ZDoom. :<
I could very well be doing something bad in the ZScript code, but an outright crash is suspicious enough to warrant a ZDoom bug report.
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