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Rocket Detonate Self-Kill Crash #69

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XaserAcheron opened this issue Jan 6, 2017 · 3 comments
Closed

Rocket Detonate Self-Kill Crash #69

XaserAcheron opened this issue Jan 6, 2017 · 3 comments

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@XaserAcheron
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Summon an ArgRocketLauncher, give yourself the Remote Detonate mod. Fire and immediately detonate, killing yourself... and ZDoom. :<

I could very well be doing something bad in the ZScript code, but an outright crash is suspicious enough to warrant a ZDoom bug report.

@XaserAcheron XaserAcheron added this to the v0.4.0 milestone Jan 6, 2017
@XaserAcheron
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Reported here: https://mantis.zdoom.org/view.php?id=77

While writing out the post, I kinda got an idea of what the problem might be, so it may be a "fix it yerself." Will tinker later.

@XaserAcheron
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Unfortunately, the simple fix didn't work. I'll probably just go all-out and move the rocket stuff to the weapon like I'd wanted to do anyway, which will hopefully shadow-fix it.

@XaserAcheron
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Fixed now, I believe. The Overlay was doing Weird Shit(tm) but I think I've ousted the oopsiness.

Will reopen if for some reason it comes back.

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