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You can now set separate fonts for the main UI, the Hex Editor and the Pattern Editor
Added a new ARM64 AppImage release as well as a WebAssembly release to self-host ImHexWeb
ImHex can now be fully compiled using MSVC and ClangCL on Windows! Huge thanks to @mrexodia
The main releases are still built with MinGW but this should hopefully make it easier to contribute to ImHex!
We now provide build attestation for each build generated through our CI so you can verify exactly from which run an artifact has been built
Added initial support for custom disassemblers
This lets you define disassemblers for custom instruction sets using a simple JSON format
Added messaging support for macOS and Linux
This allows you to use ImHex as a command line tool on macOS and Linux to control the currently open ImHex instance
For example imhex --open "SomeFile.bin" --select 0x100 0x200 will open the SomeFile.bin file in the current instance and then select addresses 0x100 to 0x200
Added Russian translation! Huge thanks to @Lemon4ksan
Added a title bar backdrop color gradients and accent colors
Added utf16 and utf32 string and char types
Added option to randomize window title
In case some stupid anti-cheat is trying to detect ImHex in the future :)
Added new --select, --pattern and --debug-mode subcommands
Added support for OpenGL post processing shaders
This lets you load custom shaders now by placing a shader.vert and shader.frag file in one of the ImHex resource folders.
These shaders can apply any post processing to the rendered image
Added New File option to the GNOME launcher and a --new cli option
Added support for scanning binaries for UTF-8 strings
Added visibility toggle to hide bookmark highlighting
Added option to fit hex columns to screen width
Added setting to disable hex editor highlights entirely
Added a preview to the Edit -> Copy as options
Added "Jump to address" option to data inspector row context menu
Added option to change radix of numbers in hex editor view
Added context menu and next/previous buttons to the data inspector
Added option to move selection back to hex editor footer
Added option to copy data as escaped string
Added shortcut for Copy as -> Custom Encoding
Improvements
Replaced the Windows and Linux app icon with the one from the Papyrus Icon Project!
The DMG on macOS now looks a lot nicer than before
Revamped the frame rate limiting system to make ImHex feel much less laggy by default and make it use less CPU resources
ImHex now uses Jetbrains Mono as its default font instead of the ImGui default font
The settings window can now be resized
The ImHex window is now hidden on macOS when close button is pressed
Allowed all highlights to overlap each other
Allowed the favorite column in the pattern data view to be hidden
Allowed command palette to be closed by clicking on the menu bar
All installed content store items are now force updated after an ImHex update
Bug Fixes
Fixed various issues with the auto updater
RGBA8 data processor node not working correctly
Very slow processing of large pattern console outputs
Windows forwarder application not working when piping output
Writing not working correctly through a provider view
Crash on Linux if XDG_SESSION_TYPE is not set
Crash when closing ImHex with one or more view providers open
Uninitialized buffers in resize operation
Exception being thrown while loading projects
Crash when certain pattern language exceptions were thrown
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Features
imhex --open "SomeFile.bin" --select 0x100 0x200
will open the SomeFile.bin file in the current instance and then select addresses 0x100 to 0x200shader.vert
andshader.frag
file in one of the ImHex resource folders.Improvements
Bug Fixes
Pattern Language
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