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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Area2D",
"class": "Book",
"language": "GDScript",
"path": "res://objects/Book/Book.gd"
}, {
"base": "KinematicBody2D",
"class": "Enemy",
"language": "GDScript",
"path": "res://actors/Enemy/Enemy.gd"
}, {
"base": "Area2D",
"class": "EnemyBullet",
"language": "GDScript",
"path": "res://objects/EnemyBullet/EnemyBullet.gd"
}, {
"base": "Control",
"class": "GUI",
"language": "GDScript",
"path": "res://templates/Level/GUI/GUI.gd"
}, {
"base": "Area2D",
"class": "LavaWalls",
"language": "GDScript",
"path": "res://levels/Level1Fire/Objects/LavaWalls/LavaWalls.gd"
}, {
"base": "KinematicBody2D",
"class": "Player",
"language": "GDScript",
"path": "res://actors/Player/Player.gd"
}, {
"base": "Area2D",
"class": "PlayerBullet",
"language": "GDScript",
"path": "res://objects/PlayerBullet/PlayerBullet.gd"
}, {
"base": "Area2D",
"class": "Scroll",
"language": "GDScript",
"path": "res://objects/Scroll/Scroll.gd"
}, {
"base": "Node2D",
"class": "ScrollingBackground",
"language": "GDScript",
"path": "res://templates/ScrollingBackground/ScrollingBackground.gd"
} ]
_global_script_class_icons={
"Book": "",
"Enemy": "",
"EnemyBullet": "",
"GUI": "",
"LavaWalls": "",
"Player": "",
"PlayerBullet": "",
"Scroll": "",
"ScrollingBackground": ""
}
[application]
config/name="Rimu"
run/main_scene="res://levels/LanguageSelector/LanguageSelector.tscn"
config/icon="res://misc/icon.png"
[autoload]
Global="*res://misc/Global.gd"
Transition="*res://misc/Transition/Transition.tscn"
[debug]
gdscript/warnings/unsafe_property_access=true
gdscript/warnings/unsafe_method_access=true
gdscript/warnings/unsafe_cast=true
gdscript/warnings/unsafe_call_argument=true
[display]
window/size/width=400
window/size/height=300
window/size/test_width=800
window/size/test_height=600
window/stretch/mode="viewport"
window/stretch/aspect="keep"
[gui]
theme/custom="res://gui/theme.tres"
theme/custom_font="res://gui/fontSmall.tres"
[importer_defaults]
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
]
}
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
]
}
dialogue_skip={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
toggle_fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":true,"shift":false,"control":true,"meta":false,"command":true,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
]
}
slow_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
quit={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
use_book={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="player"
2d_physics/layer_2="enemy"
2d_physics/layer_3="player_bullets"
2d_physics/layer_4="enemy_bullets"
2d_physics/layer_5="walls"
2d_physics/layer_6="items"
2d_physics/layer_7="obstacles"
[locale]
translations=PoolStringArray( "res://misc/translations.en.translation", "res://misc/translations.pl.translation", "res://misc/translations.eo.translation" )
locale_filter=[ 0, [ ] ]
[rendering]
quality/intended_usage/framebuffer_allocation=1
quality/intended_usage/framebuffer_allocation.mobile=1
quality/2d/use_pixel_snap=true
quality/filters/anisotropic_filter_level=1
environment/default_clear_color=Color( 0, 0, 0, 1 )
quality/dynamic_fonts/use_oversampling=false