You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Raft generation working, Update to latest Archipelago commit (ArchipelagoMW#2)
* Factorio: fix selecting wrong goal requirements due to convoluted if tree.
* Tie the need for satellite recipe to satellite goal, not max science pack.
* WebHost: remove outdated data
* Death link default true/false values for super metroid.
* Update README.md
* SM: raise Exception instead of sys.exit for custom presets
* Updating ff1 gameinfo
* Adding in missing comas in ff1 game info
* Clients: compatibility change for old Intel graphics.
* OoTAdjuster: check on subprocess compressor
* Minecraft client: update Forge to 1.17.1-37.1.1
This fixes the critical security issue recently found in Minecraft.
* tutorials: place a missing / oops
* WebHost: don't bother queuing empty commands
* WebHost: split autolaunch and autogen services
* Allow update_sprites to work on strict text only systems
* [WebHost] Add Super Metroid support to Web Tracker (ArchipelagoMW#153)
* [WebHost]: Added Super Metroid tracker, based on TimeSpinner & OOT
* Added sanity check to see if all locations can be assigned to regions
* TS: Starting with Jewelrybox, Talaria or Meyef in your starting inventory will now set the corresponding flag
* TS: putting non consumable items in starting inventory will now remove them from the pool so a duplicate wont drop
* TS: no longer reward a progression item if you already have one in your starting inventory
* TS: putting items as non local will correctly be handled by your starting orbs and your first progression item
excluding locations now correctly works for your first progression item in an non inverted seed
Aura blast can now be your starting spell
* TS: Fixed unit test
* TS: removed todo list :D
* TS: Fixed review comments
* Fix bug where there is less locations than hint count.
* LttPAdjuster: ignore alttpr cert
* TS: Relaxed entry logic for lower caves
* Starting to update
* Factorio: add some more tech tree shapes
* Factorio: fix singles layout not generating correctly.
* Generating now
* Remove prints
* Adding rules, but build is breaking now lol
* Still not generating reeee
* It's generting something wow
* Enable rules
* Small update
* SoE: make doc point to upstream guide.md
* SoE: fix macos wheel urls
* SoE: Rename difficulty 'Chaos' to 'Mystery'
* SoE: Rename 'chaos' to 'full' in options
* was changed upstream
* also update tooltips to be a bit more helpful
* SoE: Update to pyevermizer v0.40.0
see https://github.com/black-sliver/pyevermizer/releases/tag/v0.40.0
* Minecraft client: more general search for mod name
Co-authored-by: Fabian Dill <fabian.dill@web.de>
Co-authored-by: CaitSith2 <d_good@caitsith2.com>
Co-authored-by: Hussein Farran <hmfarran@gmail.com>
Co-authored-by: jtoyoda <jamietoyoda@gmail.com>
Co-authored-by: espeon65536 <espeon65536@gmail.com>
Co-authored-by: alwaysintreble <mmmcheese158@gmail.com>
Co-authored-by: TauAkiou <karaken@gmail.com>
Co-authored-by: Jarno Westhof <jarnowesthof@gmail.com>
Co-authored-by: Jarno Westhof <jarno.westhof@wolterskluwer.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
0 commit comments