diff --git a/MatchBot/MatchRestrictItem.cpp b/MatchBot/MatchRestrictItem.cpp index d38898f..271f472 100644 --- a/MatchBot/MatchRestrictItem.cpp +++ b/MatchBot/MatchRestrictItem.cpp @@ -27,7 +27,7 @@ bool CMatchRestrictItem::PlayerHasRestrictItem(CBasePlayer* Player, ItemID item, if (gMatchBot.GetKnifeRound()) { // Do not allow if item differs from Klevar, Assault Suit or Knife - if (item != ITEM_KEVLAR || item != ITEM_ASSAULT || item != ITEM_KNIFE) + if (item != ITEM_KEVLAR && item != ITEM_ASSAULT && item != ITEM_KNIFE) { // Block this item BlockItem = true;