Releases: ShadowMario/FNF-PsychEngine
0.2.2
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New Difficulties can now be coded in much easier
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Weeks can now be coded in (slightly) easier
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Drop Down Menus have been replaced with a custom variant that supports scrolling down with mouse wheel or Up/Down keys
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ACTUALLY fixed Story mode displaying only 2 songs instead of 3, for real
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Added Alt Idle Animations support
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"Play Animation" event now supports BF and GF too
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Added .fla files to source code
0.2.1
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Made setting up Weeks easier for noobz
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Chart Editor Rework
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Animation Debug Rework
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DialogueBoxPsych rework + Added support to Center Dialogues (You can use that for GF talking or something, idk
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Fixed softlock on Story mode menu
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Fixed broken dialogues on Week 6
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Fixed crash on Thorns (Story Mode)
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Fixed Bopeebo "Hey"s being a bit broken on Easy/Normal difficulty
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Deleted more leftovers from Mind Games mod
0.2
Version 0.2 * (Kind of) Fixed Downscroll * Changed Note Splash textures to Unofficial ones made by Keoiki * Added an anti-crash prevention to Health icons * Removed Mind Games leftover from HealthIcon.hx
0.1.2
Fixed crashes on HTML5, and also some other minor changes Also renamed psychicNotes to eventNotes since it's more logical as this isn't Mind Games Mod anymore Oh yeah, i also changed the Checkboxes so that it doesn't use Week 7 content. Note splashes are still there, you can replace/delete them yourself, your choice.
0.1.1
Fixed a small mistake on the Readme file