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This repository was archived by the owner on Mar 31, 2025. It is now read-only.

Releases: ShadowMario/FNF-PsychEngine

0.2.2

02 Aug 03:32
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  • New Difficulties can now be coded in much easier

  • Weeks can now be coded in (slightly) easier

  • Drop Down Menus have been replaced with a custom variant that supports scrolling down with mouse wheel or Up/Down keys

  • ACTUALLY fixed Story mode displaying only 2 songs instead of 3, for real

  • Added Alt Idle Animations support

  • "Play Animation" event now supports BF and GF too

  • Added .fla files to source code

0.2.1

29 Jul 05:46
1fb9c30
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  • Made setting up Weeks easier for noobz

  • Chart Editor Rework

  • Animation Debug Rework

  • DialogueBoxPsych rework + Added support to Center Dialogues (You can use that for GF talking or something, idk

  • Fixed softlock on Story mode menu

  • Fixed broken dialogues on Week 6

  • Fixed crash on Thorns (Story Mode)

  • Fixed Bopeebo "Hey"s being a bit broken on Easy/Normal difficulty

  • Deleted more leftovers from Mind Games mod

0.2

16 Jul 05:31
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0.2
Version 0.2

* (Kind of) Fixed Downscroll
* Changed Note Splash textures to Unofficial ones made by Keoiki
* Added an anti-crash prevention to Health icons
* Removed Mind Games leftover from HealthIcon.hx

0.1.2

10 Jul 01:37
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Fixed crashes on HTML5, and also some other minor changes

Also renamed psychicNotes to eventNotes since it's more logical as this isn't Mind Games Mod anymore
Oh yeah, i also changed the Checkboxes so that it doesn't use Week 7 content.

Note splashes are still there, you can replace/delete them yourself, your choice.

0.1.1

10 Jul 01:30
06d76b2
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Fixed a small mistake on the Readme file