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Copy path[proc,league_relic_active].cs2
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[proc,league_relic_active].cs2
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// 3697
[proc,league_relic_active](struct $struct0)(int)
if (~league_world = 0) {
return(0);
}
def_int $int1 = struct_param($struct0, param_885);
def_struct $struct2 = enum(int, struct, enum_2670, %varbit10032);
if ($struct2 = null) {
return(0);
}
def_enum $enum3 = struct_param($struct2, param_870);
if ($enum3 = null) {
return(0);
}
def_struct $struct4 = enum(int, struct, $enum3, $int1);
if ($struct4 = null) {
return(0);
}
def_enum $enum5 = struct_param($struct4, param_878);
if ($enum5 = null) {
return(0);
}
switch_int ($int1) {
case 0 :
if (enum(int, struct, $enum5, %varbit10049) = $struct0) {
return(1);
}
return(0);
case 1 :
if (enum(int, struct, $enum5, %varbit10050) = $struct0) {
return(1);
}
return(0);
case 2 :
if (enum(int, struct, $enum5, %varbit10051) = $struct0) {
return(1);
}
return(0);
case 3 :
if (enum(int, struct, $enum5, %varbit10052) = $struct0) {
return(1);
}
return(0);
case 4 :
if (enum(int, struct, $enum5, %varbit10053) = $struct0) {
return(1);
}
return(0);
case 5 :
if (enum(int, struct, $enum5, %varbit11696) = $struct0) {
return(1);
}
return(0);
case default :
return(0);
}