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Copy file name to clipboardexpand all lines: README.md
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@@ -5,7 +5,7 @@ Disclaimer: use responsibly, and at your own risk. While in my testing, I've see
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## TODO
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Emulation:
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-***Fix signal truncation issue!***
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- Fix signal truncation issue!*Edit: Tentative fix in place*
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- General code cleanup
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- Reverse track precompute & replay
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- Prefix/between/suffix addition to config menu
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- Update Add Manually flow to reflect new file format (currently only sets Track 2)
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Known bugs:
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-***From debug logging output, seems precomputed signal is getting truncated somehow! This is priority \#1 to fix***
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- From debug logging output, seems precomputed signal is getting truncated somehow! This is priority \#1 to fix. *Edit: Tentative fix in place*
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- Custom text input scene with expanded characterset (Add Manually) has odd behavior when navigating the keys near the numpad
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- Track 1 data typically starts with a `%` sign. Unless escaped, it won't be displayed when printed, as C considers it a special character. To confirm: how does this impact the emulation when iterating through the chars? Does it get played correctly?
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- Possible file format issues when Track 2 data exists but Track 1 is left empty; doesn't seem to be setting the Track 2 field with anything (doesn't overwrite existing data). However, `flipper_format_read_string()` doesn't seem to return `false`. Is the bug in my code, or with `flipper_format`?
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- File format issues when Track 2 data exists but Track 1 is left empty; doesn't seem to be setting the Track 2 field with anything (doesn't overwrite existing data). However, `flipper_format_read_string()` doesn't seem to return `false`. Is the bug in my code, or with `flipper_format`?
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- Attempting to play a track that doesn't have data results in a crash (as one might expect). Need to lock out users from selecting empty tracks in the config menu or do better error handling
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