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- The Flipper Zero should show the selection of the Pokemon's level that you want to trade, and by default, it appears as level 1.
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- The traded Pokemon's nickname can be set. When a Pokemon is selected, the nickname defaults to the species name in all caps. This mimics a Pokemon without a customized nickname. In order to reset this nickname to its default, clear the text entry field, press `OK` on the `Save` button. This will fill the text box with the default name. Press `Save` again to set this name.
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-**Note:** The Nidoran♀ and Nidoran♂ names will not properly render. This is because the Flipper currently cannot print unicode characters to screen. Following the above instructions will fill the text entry field with `NIDORAN ` with a space after it. This space is the unrenderable ♀/♂ symbol. Once traded, it will be correctly named.
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-**Note:** Only alphanumeric characters are supported in the Pokemon's nickname at this time.
- The Pokemon's level can be adjusted as well by hitting `OK` on the level option. The minimum level is `2` and the maximum is `100`. The level is input via a text box. (Levels below 2 cause an underflow glitch in Gen I games that would cause the level to jump to 100, so if you want this just set the Pokemon's level to 100)
- Press the `LEFT`/`RIGHT` buttons to paginate the selection of the Pokemon's level by 1.
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- Press the `UP`/`DOWN` buttons to paginate the selection of the Pokemon's level by 10.
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- Press the `OK` button to select the Pokemon's level to trade.
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- The `Select Moves` menu is used to pick the set the traded Pokemon's moves. They are pre-populated with the moveset that the Pokemon would know at level 1. Selecting a move slot will bring up an alphabetical index of moves. Additionally, `No Move` and `Default` can be quickliy selected. Note that any move after the first `No Move` is ignored.
- Press the `LEFT`/`RIGHT` buttons to paginate the selection of the Pokemon's current move selection by 1.
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- Press the `UP`/`DOWN` buttons to paginate the selection of the Pokemon's current move selection by 10.
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- Press the `OK` button to select the Pokemon's current move selection to trade.
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- The `Select Types` menu can change the traded Pokemon's types. The type(s) are pre-set to what the selected Pokemon normally is.
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- Pokemon with a single type will have the same type set for both types.
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-**Note:** Unlike other menus, changing either type immediately saves it. Pressing `Back` will keep any changes. This will be addressed in a later version. If you need to revert to the default types, a different Pokemon can be selected and the desired Pokemon re-selected.
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-**Note:** When changing the type(s), the Pokemon's in-game stats will _NOT_ reflect the chosen type(s). Additionally, these may be overwritten back to default in-game if the Pokemon uses a move that affects types (e.g. `Transform`) or the Pokemon evolves.
- Press the `RIGHT`/`UP` buttons to paginate the selection of the Pokemon's stats selection by 1 positively.
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- Press the `LEFT`/`DOWN` buttons to paginate the selection of the Pokemon's stats selection by 1 negatively.
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- Press the `OK` button to select the Pokemon's current move selection to trade.
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- The `OT ID#` and `OT Name` of the Pokemon can also be set. The `OT ID#` must be between `0` and `65535`. Setting the `OT ID#` and `OT Name` to the same as your current trainer's causes the game to believe it was a wild caught Pokemon and not one that was traded. This means high level Pokmon will still obey you without badges, but, will not get the experience boost of a traded Pokemon.
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