1
- #include "gui_top_buttons.h"
2
-
3
- void elements_button_top_left (Canvas * canvas , const char * str ) {
4
- const Icon * icon = & I_ButtonUp_7x4 ;
5
-
6
- const uint8_t button_height = 12 ;
7
- const uint8_t vertical_offset = 3 ;
8
- const uint8_t horizontal_offset = 3 ;
9
- const uint8_t string_width = canvas_string_width (canvas , str );
10
- const uint8_t icon_h_offset = 3 ;
11
- const uint8_t icon_width_with_offset = icon_get_width (icon ) + icon_h_offset ;
12
- const uint8_t icon_v_offset = icon_get_height (icon ) + vertical_offset ;
13
- const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset ;
14
-
15
- const uint8_t x = 0 ;
16
- const uint8_t y = 0 + button_height ;
17
-
18
- uint8_t line_x = x + button_width ;
19
- uint8_t line_y = y - button_height ;
20
- canvas_draw_box (canvas , x , line_y , button_width , button_height );
21
- canvas_draw_line (canvas , line_x + 0 , line_y , line_x + 0 , y - 1 );
22
- canvas_draw_line (canvas , line_x + 1 , line_y , line_x + 1 , y - 2 );
23
- canvas_draw_line (canvas , line_x + 2 , line_y , line_x + 2 , y - 3 );
24
-
25
- canvas_invert_color (canvas );
26
- canvas_draw_icon (canvas , x + horizontal_offset , y - icon_v_offset , icon );
27
- canvas_draw_str (
28
- canvas , x + horizontal_offset + icon_width_with_offset , y - vertical_offset , str );
29
- canvas_invert_color (canvas );
30
- }
31
-
32
- void elements_button_top_right (Canvas * canvas , const char * str ) {
33
- const Icon * icon = & I_ButtonDown_7x4 ;
34
-
35
- const uint8_t button_height = 12 ;
36
- const uint8_t vertical_offset = 3 ;
37
- const uint8_t horizontal_offset = 3 ;
38
- const uint8_t string_width = canvas_string_width (canvas , str );
39
- const uint8_t icon_h_offset = 3 ;
40
- const uint8_t icon_width_with_offset = icon_get_width (icon ) + icon_h_offset ;
41
- const uint8_t icon_v_offset = icon_get_height (icon ) + vertical_offset + 1 ;
42
- const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset ;
43
-
44
- const uint8_t x = canvas_width (canvas );
45
- const uint8_t y = 0 + button_height ;
46
-
47
- uint8_t line_x = x - button_width ;
48
- uint8_t line_y = y - button_height ;
49
- canvas_draw_box (canvas , line_x , line_y , button_width , button_height );
50
- canvas_draw_line (canvas , line_x - 1 , line_y , line_x - 1 , y - 1 );
51
- canvas_draw_line (canvas , line_x - 2 , line_y , line_x - 2 , y - 2 );
52
- canvas_draw_line (canvas , line_x - 3 , line_y , line_x - 3 , y - 3 );
53
-
54
- canvas_invert_color (canvas );
55
- canvas_draw_str (canvas , x - button_width + horizontal_offset , y - vertical_offset , str );
56
- canvas_draw_icon (
57
- canvas , x - horizontal_offset - icon_get_width (icon ), y - icon_v_offset , icon );
58
- canvas_invert_color (canvas );
1
+ #include "gui_top_buttons.h"
2
+
3
+ void elements_button_top_left (Canvas * canvas , const char * str ) {
4
+ const Icon * icon = & I_ButtonUp_7x4 ;
5
+
6
+ const uint8_t button_height = 12 ;
7
+ const uint8_t vertical_offset = 3 ;
8
+ const uint8_t horizontal_offset = 3 ;
9
+ const uint8_t string_width = canvas_string_width (canvas , str );
10
+ const uint8_t icon_h_offset = 3 ;
11
+ const uint8_t icon_width_with_offset = icon_get_width (icon ) + icon_h_offset ;
12
+ const uint8_t icon_v_offset = icon_get_height (icon ) + vertical_offset ;
13
+ const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset ;
14
+
15
+ const uint8_t x = 0 ;
16
+ const uint8_t y = 0 + button_height ;
17
+
18
+ uint8_t line_x = x + button_width ;
19
+ uint8_t line_y = y - button_height ;
20
+ canvas_draw_box (canvas , x , line_y , button_width , button_height );
21
+ canvas_draw_line (canvas , line_x + 0 , line_y , line_x + 0 , y - 1 );
22
+ canvas_draw_line (canvas , line_x + 1 , line_y , line_x + 1 , y - 2 );
23
+ canvas_draw_line (canvas , line_x + 2 , line_y , line_x + 2 , y - 3 );
24
+
25
+ canvas_invert_color (canvas );
26
+ canvas_draw_icon (canvas , x + horizontal_offset , y - icon_v_offset , icon );
27
+ canvas_draw_str (
28
+ canvas , x + horizontal_offset + icon_width_with_offset , y - vertical_offset , str );
29
+ canvas_invert_color (canvas );
30
+ }
31
+
32
+ void elements_button_top_right (Canvas * canvas , const char * str ) {
33
+ const Icon * icon = & I_ButtonDown_7x4 ;
34
+
35
+ const uint8_t button_height = 12 ;
36
+ const uint8_t vertical_offset = 3 ;
37
+ const uint8_t horizontal_offset = 3 ;
38
+ const uint8_t string_width = canvas_string_width (canvas , str );
39
+ const uint8_t icon_h_offset = 3 ;
40
+ const uint8_t icon_width_with_offset = icon_get_width (icon ) + icon_h_offset ;
41
+ const uint8_t icon_v_offset = icon_get_height (icon ) + vertical_offset + 1 ;
42
+ const uint8_t button_width = string_width + horizontal_offset * 2 + icon_width_with_offset ;
43
+
44
+ const uint8_t x = canvas_width (canvas );
45
+ const uint8_t y = 0 + button_height ;
46
+
47
+ uint8_t line_x = x - button_width ;
48
+ uint8_t line_y = y - button_height ;
49
+ canvas_draw_box (canvas , line_x , line_y , button_width , button_height );
50
+ canvas_draw_line (canvas , line_x - 1 , line_y , line_x - 1 , y - 1 );
51
+ canvas_draw_line (canvas , line_x - 2 , line_y , line_x - 2 , y - 2 );
52
+ canvas_draw_line (canvas , line_x - 3 , line_y , line_x - 3 , y - 3 );
53
+
54
+ canvas_invert_color (canvas );
55
+ canvas_draw_str (canvas , x - button_width + horizontal_offset , y - vertical_offset , str );
56
+ canvas_draw_icon (
57
+ canvas , x - horizontal_offset - icon_get_width (icon ), y - icon_v_offset , icon );
58
+ canvas_invert_color (canvas );
59
59
}
0 commit comments