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| 1 | +#include "hid_movie.h" |
| 2 | +#include <furi.h> |
| 3 | +#include <furi_hal_bt_hid.h> |
| 4 | +#include <furi_hal_usb_hid.h> |
| 5 | +#include <gui/elements.h> |
| 6 | +#include "../hid.h" |
| 7 | + |
| 8 | +#include "hid_icons.h" |
| 9 | + |
| 10 | +#define TAG "HidMovie" |
| 11 | + |
| 12 | +struct HidMovie { |
| 13 | + View* view; |
| 14 | + Hid* hid; |
| 15 | +}; |
| 16 | + |
| 17 | +typedef struct { |
| 18 | + bool left_pressed; |
| 19 | + bool up_pressed; |
| 20 | + bool right_pressed; |
| 21 | + bool down_pressed; |
| 22 | + bool ok_pressed; |
| 23 | + bool connected; |
| 24 | + bool back_pressed; |
| 25 | + HidTransport transport; |
| 26 | +} HidMovieModel; |
| 27 | + |
| 28 | +static void hid_movie_draw_arrow(Canvas* canvas, uint8_t x, uint8_t y, CanvasDirection dir) { |
| 29 | + canvas_draw_triangle(canvas, x, y, 5, 3, dir); |
| 30 | + if(dir == CanvasDirectionBottomToTop) { |
| 31 | + canvas_draw_dot(canvas, x, y - 1); |
| 32 | + } else if(dir == CanvasDirectionTopToBottom) { |
| 33 | + canvas_draw_dot(canvas, x, y + 1); |
| 34 | + } else if(dir == CanvasDirectionRightToLeft) { |
| 35 | + canvas_draw_dot(canvas, x - 1, y); |
| 36 | + } else if(dir == CanvasDirectionLeftToRight) { |
| 37 | + canvas_draw_dot(canvas, x + 1, y); |
| 38 | + } |
| 39 | +} |
| 40 | + |
| 41 | +static void hid_movie_draw_callback(Canvas* canvas, void* context) { |
| 42 | + furi_assert(context); |
| 43 | + HidMovieModel* model = context; |
| 44 | + |
| 45 | + // Header |
| 46 | + if(model->transport == HidTransportBle) { |
| 47 | + if(model->connected) { |
| 48 | + canvas_draw_icon(canvas, 0, 0, &I_Ble_connected_15x15); |
| 49 | + } else { |
| 50 | + canvas_draw_icon(canvas, 0, 0, &I_Ble_disconnected_15x15); |
| 51 | + } |
| 52 | + } |
| 53 | + |
| 54 | + canvas_set_font(canvas, FontPrimary); |
| 55 | + elements_multiline_text_aligned(canvas, 17, 3, AlignLeft, AlignTop, "Movie"); |
| 56 | + canvas_set_font(canvas, FontSecondary); |
| 57 | + |
| 58 | + // Keypad circles |
| 59 | + canvas_draw_icon(canvas, 58, 3, &I_OutCircles_70x51); |
| 60 | + |
| 61 | + // Up |
| 62 | + if(model->up_pressed) { |
| 63 | + canvas_set_bitmap_mode(canvas, 1); |
| 64 | + canvas_draw_icon(canvas, 68, 6, &I_S_UP_31x15); |
| 65 | + canvas_set_bitmap_mode(canvas, 0); |
| 66 | + canvas_set_color(canvas, ColorWhite); |
| 67 | + } |
| 68 | + canvas_draw_icon(canvas, 79, 9, &I_Volup_8x6); |
| 69 | + canvas_set_color(canvas, ColorBlack); |
| 70 | + |
| 71 | + // Down |
| 72 | + if(model->down_pressed) { |
| 73 | + canvas_set_bitmap_mode(canvas, 1); |
| 74 | + canvas_draw_icon(canvas, 68, 36, &I_S_DOWN_31x15); |
| 75 | + canvas_set_bitmap_mode(canvas, 0); |
| 76 | + canvas_set_color(canvas, ColorWhite); |
| 77 | + } |
| 78 | + canvas_draw_icon(canvas, 80, 41, &I_Voldwn_6x6); |
| 79 | + canvas_set_color(canvas, ColorBlack); |
| 80 | + |
| 81 | + // Left |
| 82 | + if(model->left_pressed) { |
| 83 | + canvas_set_bitmap_mode(canvas, 1); |
| 84 | + canvas_draw_icon(canvas, 61, 13, &I_S_LEFT_15x31); |
| 85 | + canvas_set_bitmap_mode(canvas, 0); |
| 86 | + canvas_set_color(canvas, ColorWhite); |
| 87 | + } |
| 88 | + hid_movie_draw_arrow(canvas, 65, 28, CanvasDirectionRightToLeft); |
| 89 | + hid_movie_draw_arrow(canvas, 70, 28, CanvasDirectionRightToLeft); |
| 90 | + canvas_set_color(canvas, ColorBlack); |
| 91 | + |
| 92 | + // Right |
| 93 | + if(model->right_pressed) { |
| 94 | + canvas_set_bitmap_mode(canvas, 1); |
| 95 | + canvas_draw_icon(canvas, 91, 13, &I_S_RIGHT_15x31); |
| 96 | + canvas_set_bitmap_mode(canvas, 0); |
| 97 | + canvas_set_color(canvas, ColorWhite); |
| 98 | + } |
| 99 | + hid_movie_draw_arrow(canvas, 96, 28, CanvasDirectionLeftToRight); |
| 100 | + hid_movie_draw_arrow(canvas, 101, 28, CanvasDirectionLeftToRight); |
| 101 | + canvas_set_color(canvas, ColorBlack); |
| 102 | + |
| 103 | + // Ok |
| 104 | + if(model->ok_pressed) { |
| 105 | + canvas_set_bitmap_mode(canvas, 1); |
| 106 | + canvas_draw_icon(canvas, 74, 19, &I_Pressed_Button_19x19); |
| 107 | + canvas_set_bitmap_mode(canvas, 0); |
| 108 | + canvas_set_color(canvas, ColorWhite); |
| 109 | + } |
| 110 | + hid_movie_draw_arrow(canvas, 80, 28, CanvasDirectionLeftToRight); |
| 111 | + canvas_draw_line(canvas, 84, 26, 84, 30); |
| 112 | + canvas_draw_line(canvas, 86, 26, 86, 30); |
| 113 | + canvas_set_color(canvas, ColorBlack); |
| 114 | + |
| 115 | + // Exit |
| 116 | + if(model->back_pressed) { |
| 117 | + canvas_set_bitmap_mode(canvas, 1); |
| 118 | + canvas_draw_icon(canvas, 107, 33, &I_Pressed_Button_19x19); |
| 119 | + canvas_set_bitmap_mode(canvas, 0); |
| 120 | + canvas_set_color(canvas, ColorWhite); |
| 121 | + } |
| 122 | + canvas_draw_icon(canvas, 111, 38, &I_Pin_back_arrow_10x10); |
| 123 | + canvas_set_color(canvas, ColorBlack); |
| 124 | + |
| 125 | + canvas_draw_icon(canvas, 0, 54, &I_Pin_back_arrow_10x8); |
| 126 | + canvas_set_font(canvas, FontSecondary); |
| 127 | + elements_multiline_text_aligned(canvas, 13, 62, AlignLeft, AlignBottom, "Hold to exit"); |
| 128 | +} |
| 129 | + |
| 130 | +static void hid_movie_process_press(HidMovie* hid_movie, InputEvent* event) { |
| 131 | + with_view_model( |
| 132 | + hid_movie->view, |
| 133 | + HidMovieModel * model, |
| 134 | + { |
| 135 | + if(event->key == InputKeyUp) { |
| 136 | + model->up_pressed = true; |
| 137 | + hid_hal_consumer_key_press(hid_movie->hid, HID_CONSUMER_VOLUME_INCREMENT); |
| 138 | + } else if(event->key == InputKeyDown) { |
| 139 | + model->down_pressed = true; |
| 140 | + hid_hal_consumer_key_press(hid_movie->hid, HID_CONSUMER_VOLUME_DECREMENT); |
| 141 | + } else if(event->key == InputKeyLeft) { |
| 142 | + model->left_pressed = true; |
| 143 | + hid_hal_keyboard_press(hid_movie->hid, HID_KEYBOARD_LEFT_ARROW); |
| 144 | + } else if(event->key == InputKeyRight) { |
| 145 | + model->right_pressed = true; |
| 146 | + hid_hal_keyboard_press(hid_movie->hid, HID_KEYBOARD_RIGHT_ARROW); |
| 147 | + } else if(event->key == InputKeyOk) { |
| 148 | + model->ok_pressed = true; |
| 149 | + hid_hal_consumer_key_press(hid_movie->hid, HID_CONSUMER_PLAY_PAUSE); |
| 150 | + } else if(event->key == InputKeyBack) { |
| 151 | + model->back_pressed = true; |
| 152 | + } |
| 153 | + }, |
| 154 | + true); |
| 155 | +} |
| 156 | + |
| 157 | +static void hid_movie_process_release(HidMovie* hid_movie, InputEvent* event) { |
| 158 | + with_view_model( |
| 159 | + hid_movie->view, |
| 160 | + HidMovieModel * model, |
| 161 | + { |
| 162 | + if(event->key == InputKeyUp) { |
| 163 | + model->up_pressed = false; |
| 164 | + hid_hal_consumer_key_release(hid_movie->hid, HID_CONSUMER_VOLUME_INCREMENT); |
| 165 | + } else if(event->key == InputKeyDown) { |
| 166 | + model->down_pressed = false; |
| 167 | + hid_hal_consumer_key_release(hid_movie->hid, HID_CONSUMER_VOLUME_DECREMENT); |
| 168 | + } else if(event->key == InputKeyLeft) { |
| 169 | + model->left_pressed = false; |
| 170 | + hid_hal_keyboard_release(hid_movie->hid, HID_KEYBOARD_LEFT_ARROW); |
| 171 | + } else if(event->key == InputKeyRight) { |
| 172 | + model->right_pressed = false; |
| 173 | + hid_hal_keyboard_release(hid_movie->hid, HID_KEYBOARD_RIGHT_ARROW); |
| 174 | + } else if(event->key == InputKeyOk) { |
| 175 | + model->ok_pressed = false; |
| 176 | + hid_hal_consumer_key_release(hid_movie->hid, HID_CONSUMER_PLAY_PAUSE); |
| 177 | + } else if(event->key == InputKeyBack) { |
| 178 | + model->back_pressed = false; |
| 179 | + } |
| 180 | + }, |
| 181 | + true); |
| 182 | +} |
| 183 | + |
| 184 | +static bool hid_movie_input_callback(InputEvent* event, void* context) { |
| 185 | + furi_assert(context); |
| 186 | + HidMovie* hid_movie = context; |
| 187 | + bool consumed = false; |
| 188 | + |
| 189 | + if(event->type == InputTypePress) { |
| 190 | + hid_movie_process_press(hid_movie, event); |
| 191 | + consumed = true; |
| 192 | + } else if(event->type == InputTypeRelease) { |
| 193 | + hid_movie_process_release(hid_movie, event); |
| 194 | + consumed = true; |
| 195 | + } |
| 196 | + return consumed; |
| 197 | +} |
| 198 | + |
| 199 | +HidMovie* hid_movie_alloc(Hid* hid) { |
| 200 | + HidMovie* hid_movie = malloc(sizeof(HidMovie)); |
| 201 | + hid_movie->view = view_alloc(); |
| 202 | + hid_movie->hid = hid; |
| 203 | + view_set_context(hid_movie->view, hid_movie); |
| 204 | + view_allocate_model(hid_movie->view, ViewModelTypeLocking, sizeof(HidMovieModel)); |
| 205 | + view_set_draw_callback(hid_movie->view, hid_movie_draw_callback); |
| 206 | + view_set_input_callback(hid_movie->view, hid_movie_input_callback); |
| 207 | + |
| 208 | + with_view_model( |
| 209 | + hid_movie->view, HidMovieModel * model, { model->transport = hid->transport; }, true); |
| 210 | + |
| 211 | + return hid_movie; |
| 212 | +} |
| 213 | + |
| 214 | +void hid_movie_free(HidMovie* hid_movie) { |
| 215 | + furi_assert(hid_movie); |
| 216 | + view_free(hid_movie->view); |
| 217 | + free(hid_movie); |
| 218 | +} |
| 219 | + |
| 220 | +View* hid_movie_get_view(HidMovie* hid_movie) { |
| 221 | + furi_assert(hid_movie); |
| 222 | + return hid_movie->view; |
| 223 | +} |
| 224 | + |
| 225 | +void hid_movie_set_connected_status(HidMovie* hid_movie, bool connected) { |
| 226 | + furi_assert(hid_movie); |
| 227 | + with_view_model( |
| 228 | + hid_movie->view, HidMovieModel * model, { model->connected = connected; }, true); |
| 229 | +} |
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