|
| 1 | +extends Node |
| 2 | +class_name PraxisAPICall |
| 3 | + |
| 4 | +#This function works in a single call, but the UI tends not to update while this is running, so we |
| 5 | +#dont really want to use this one too much. In most cases you will want to use PraxisEndpoints instead |
| 6 | +#of this class, but it remains here for now as an alternative. |
| 7 | + |
| 8 | + |
| 9 | +# Based on the HTTPClient demo in the official docs. Used to make getting data a single function call. |
| 10 | +# This simple class can do HTTP requests; it will not block, but it needs to be polled. |
| 11 | + |
| 12 | +#NOTE: this works, but it seems to cause the app to not process anything else while it's running in a scene. |
| 13 | + |
| 14 | +#For a game with a custom plugin, it'll basically want a node that creates an instance of this node, |
| 15 | +#and hits call_url() with the correct parameters, then process the result accordingly and return that. |
| 16 | +var http |
| 17 | +var lastResponseCode #can be checked if this returns null for more info |
| 18 | +var lastError #can be checked if this returns null for more info. |
| 19 | + |
| 20 | +static var _isReauthing = false |
| 21 | + |
| 22 | +signal result(data: Array) |
| 23 | + |
| 24 | +func _init(): |
| 25 | + var err = 0 |
| 26 | + http = HTTPClient.new() # Create the Client. |
| 27 | + |
| 28 | + var split = PraxisMapper.serverURL.split(":") |
| 29 | + if (split.size() == 3): #http:\\url:port |
| 30 | + err = http.connect_to_host(split[0] + ":" + split[1], int(split[2])) # Connect to host/port. |
| 31 | + elif (split.size() == 2 and !split[0].begins_with("http")): #url:port |
| 32 | + err = http.connect_to_host(split[0], int(split[1])) # Connect to host/port. |
| 33 | + else: # url |
| 34 | + err = http.connect_to_host(PraxisMapper.serverURL) |
| 35 | + |
| 36 | + assert(err == OK) # Make sure connection is OK. |
| 37 | + |
| 38 | + # Wait until resolved and connected. |
| 39 | + while http.get_status() == HTTPClient.STATUS_CONNECTING or http.get_status() == HTTPClient.STATUS_RESOLVING: |
| 40 | + http.poll() |
| 41 | + if not OS.has_feature("web"): |
| 42 | + OS.delay_msec(25) |
| 43 | + else: |
| 44 | + await get_tree().process_frame |
| 45 | + |
| 46 | + print(http.get_status()) |
| 47 | + assert(http.get_status() == HTTPClient.STATUS_CONNECTED) # Check if the connection was made successfully. |
| 48 | + |
| 49 | +func call_url(endpoint, method = HTTPClient.METHOD_GET, body = ''): |
| 50 | + lastError = '' |
| 51 | + lastResponseCode = 0 |
| 52 | + # Some headers |
| 53 | + var headers = [ |
| 54 | + "AuthKey: " + PraxisMapper.authKey, |
| 55 | + "PraxisAuthKey: " + PraxisMapper.headerKey, |
| 56 | + "User-Agent: Pirulo/1.0 (Godot)", |
| 57 | + "Accept: */*" |
| 58 | + ] |
| 59 | + |
| 60 | + if !endpoint.begins_with("/"): |
| 61 | + endpoint = "/" + endpoint |
| 62 | + |
| 63 | + var err = http.request(method, endpoint, headers, body) # Request a page from the site (this one was chunked..) |
| 64 | + if (err != OK): |
| 65 | + lastError = error_string(err) |
| 66 | + return null |
| 67 | + |
| 68 | + while http.get_status() == HTTPClient.STATUS_REQUESTING: |
| 69 | + # Keep polling for as long as the request is being processed. |
| 70 | + http.poll() |
| 71 | + if OS.has_feature("web"): |
| 72 | + # Synchronous HTTP requests are not supported on the web, |
| 73 | + # so wait for the next main loop iteration. |
| 74 | + await get_tree().process_frame |
| 75 | + else: |
| 76 | + OS.delay_msec(25) |
| 77 | + |
| 78 | + assert(http.get_status() == HTTPClient.STATUS_BODY or http.get_status() == HTTPClient.STATUS_CONNECTED) # Make sure request finished well. |
| 79 | + if (http.get_status() != HTTPClient.STATUS_BODY and http.get_status() != HTTPClient.STATUS_CONNECTED): |
| 80 | + lastError = "Request Failed: " + http.get_status() |
| 81 | + return |
| 82 | + |
| 83 | + var statusCode = http.get_response_code() |
| 84 | + lastResponseCode = statusCode |
| 85 | + if (statusCode == 419): |
| 86 | + #reauth. TODO: better locking. |
| 87 | + if (_isReauthing == true): |
| 88 | + while _isReauthing == true: |
| 89 | + if OS.has_feature("web"): |
| 90 | + await get_tree().process_frame |
| 91 | + else: |
| 92 | + OS.delay_msec(25) |
| 93 | + else: |
| 94 | + _isReauthing = true |
| 95 | + await self.Login(PraxisMapper.username, PraxisMapper.password) |
| 96 | + _isReauthing = false |
| 97 | + return await call_url(endpoint, method, body) |
| 98 | + elif(statusCode != 200 and statusCode != 204): |
| 99 | + lastError = str(statusCode) |
| 100 | + return "Error: " + str(statusCode) |
| 101 | + |
| 102 | + if http.has_response(): |
| 103 | + # Getting the HTTP Body |
| 104 | + var rb = PackedByteArray() # Array that will hold the data. |
| 105 | + while http.get_status() == HTTPClient.STATUS_BODY: |
| 106 | + # While there is body left to be read |
| 107 | + http.poll() |
| 108 | + # Get a chunk. |
| 109 | + var chunk = http.read_response_body_chunk() |
| 110 | + if chunk.size() == 0: |
| 111 | + if not OS.has_feature("web"): |
| 112 | + # Got nothing, wait for buffers to fill a bit. |
| 113 | + OS.delay_usec(10) |
| 114 | + else: |
| 115 | + await get_tree().process_frame |
| 116 | + else: |
| 117 | + rb = rb + chunk # Append to read buffer. |
| 118 | + # Done! |
| 119 | + |
| 120 | + result.emit(rb) # an alternate way to get this info, but may not work if this node is shared. |
| 121 | + return rb #Let the caller decode this data the way they expect to have it. |
| 122 | + |
| 123 | + return true |
| 124 | + |
| 125 | +#Pre-made calls for stock endpoints |
| 126 | +#/Server controller APIs |
| 127 | +func GetServerBounds(): # Server's covered area in S|W|N|E order/format |
| 128 | + var data = await call_url("/Server/Bounds") |
| 129 | + return data.get_string_from_utf8() |
| 130 | + |
| 131 | +func ServerTest(): # always returns 'OK' |
| 132 | + var data = await call_url("/Server/Test") |
| 133 | + return data.get_string_from_utf8() |
| 134 | + |
| 135 | +func MOTD(): #Message of the Day |
| 136 | + var data = await call_url("/Server/MOTD") |
| 137 | + return data.get_string_from_utf8() |
| 138 | + |
| 139 | +func RandomPoint(): # A random point somewhere inside server bounds |
| 140 | + var data = await call_url("/Server/RandomPoint") |
| 141 | + return data.get_string_from_utf8() |
| 142 | + |
| 143 | +func GDPRExport(): #All data available on the user as a string. |
| 144 | + var data = await call_url("/Server/GdprExport") |
| 145 | + return data.get_string_from_utf8() |
| 146 | + |
| 147 | +func DeleteAccount(): |
| 148 | + var data = await call_url("/Server/Account", HTTPClient.METHOD_DELETE) |
| 149 | + return data.get_string_from_utf8() |
| 150 | + |
| 151 | +func Login(account, password): |
| 152 | + var data = await call_url("/Server/Login/" + account + "/" + password) |
| 153 | + return data.get_string_from_utf8() |
| 154 | + |
| 155 | +func CreateAccount(account,password): |
| 156 | + var data = await call_url("/Server/CreateAccount/" + account + "/" + password, HTTPClient.METHOD_PUT) |
| 157 | + return data.get_string_from_utf8() #true or false |
| 158 | + |
| 159 | +func ChangePassword(account, oldPassword, newPassword): |
| 160 | + var data = await call_url("/Server/ChangePassword/" + account + "/" + oldPassword + "/" + newPassword, HTTPClient.METHOD_PUT) |
| 161 | + return data.get_string_from_utf8() |
| 162 | + |
| 163 | +#Data endpoint API calls. For games that don't have a dedicated plugin or early development testing. |
| 164 | +#Sets return true/false, Gets usually return JSON data. |
| 165 | +func SetAreaValue(plusCode, key, value, expiresIn = null): |
| 166 | + var url = "/Data/Area/" + plusCode + "/" + key |
| 167 | + if (expiresIn != null): |
| 168 | + url += "/noval/" + str(expiresIn) |
| 169 | + |
| 170 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 171 | + return data.get_string_from_utf8() |
| 172 | + |
| 173 | +func GetAreaValue(plusCode, key): |
| 174 | + var data = await call_url("/Data/Area/" + plusCode + "/" + key) |
| 175 | + return data.get_string_from_utf8() |
| 176 | + |
| 177 | +#TODO: Server doesn't currently allow for body values with expiration on Player. |
| 178 | +func SetPlayerValue(account, key, value, expiresIn = null): |
| 179 | + var url = "/Data/Player/" + account + "/" + key |
| 180 | + if (expiresIn != null): |
| 181 | + url += "/" + value + "/" + str(expiresIn) |
| 182 | + |
| 183 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 184 | + return data.get_string_from_utf8() |
| 185 | + |
| 186 | +func GetPlayerValue(account, key): |
| 187 | + var data = await call_url("/Data/Player/" + account + "/" + key) |
| 188 | + return data.get_string_from_utf8() |
| 189 | + |
| 190 | +#TODO: Server doesn't currently allow for body values with expiration on Place |
| 191 | +func SetPlaceValue(place, key, value, expiresIn = null): |
| 192 | + var url = "/Data/Place/" + place + "/" + key |
| 193 | + if (expiresIn != null): |
| 194 | + url += "/" + value + "/" + str(expiresIn) |
| 195 | + |
| 196 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 197 | + return data.get_string_from_utf8() |
| 198 | + |
| 199 | +func GetPlaceValue(place, key): |
| 200 | + var data = await call_url("/Data/Place/" + place + "/" + key) |
| 201 | + return data.get_string_from_utf8() |
| 202 | + |
| 203 | +func GetGlobalValue(key): |
| 204 | + var data = await call_url("/Data/Global/" + key) |
| 205 | + return data.get_string_from_utf8() |
| 206 | + |
| 207 | +func SetGlobalValue(key, value): |
| 208 | + var data = await call_url("/Data/Global/" + key, HTTPClient.METHOD_PUT, value) |
| 209 | + return data.get_string_from_utf8() |
| 210 | + |
| 211 | +func DeleteGlobalValue(key): |
| 212 | + var data = await call_url("/Data/Global/" + key, HTTPClient.METHOD_DELETE) |
| 213 | + return data.get_string_from_utf8() |
| 214 | + |
| 215 | +func GetAllPlayerData(player): |
| 216 | + var data = await call_url("/Data/Player/All/" + player) |
| 217 | + return data.get_string_from_utf8() |
| 218 | + |
| 219 | +func GetAllAreaData(player): |
| 220 | + var data = await call_url("/Data/Area/All/" + player) |
| 221 | + return data.get_string_from_utf8() |
| 222 | + |
| 223 | +func GetAllPlaceData(place): |
| 224 | + var data = await call_url("/Data/Place/All/" + place) |
| 225 | + return data.get_string_from_utf8() |
| 226 | + |
| 227 | +#SecureData endpoint API calls. |
| 228 | +func SetSecureAreaValue(plusCode, key, value, password, expiresIn = null): |
| 229 | + #TODO: server doesnt support value in body and expiration together. |
| 230 | + var url = "/SecureData/Area/" + plusCode + "/" + key |
| 231 | + if (expiresIn != null): |
| 232 | + url += "/" + value + "/" + password + "/"+ str(expiresIn) |
| 233 | + else: |
| 234 | + url += "/" + password |
| 235 | + |
| 236 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 237 | + return data.get_string_from_utf8() |
| 238 | + |
| 239 | +func GetSecureAreaValue(plusCode, key, password): |
| 240 | + var data = await call_url("/SecureData/Area/" + plusCode + "/" + key + "/" + password) |
| 241 | + return data.get_string_from_utf8() |
| 242 | + |
| 243 | +#TODO: Server doesn't currently allow for body values with expiration on Player. |
| 244 | +func SetSecurePlayerValue(account, key, value, password, expiresIn = null): |
| 245 | + var url = "/SecureData/Player/" + account + "/" + key |
| 246 | + if (expiresIn != null): |
| 247 | + url += "/" + value + "/" + password + "/"+ str(expiresIn) |
| 248 | + else: |
| 249 | + url += "/" + password |
| 250 | + |
| 251 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 252 | + return data.get_string_from_utf8() |
| 253 | + |
| 254 | +func GetSecurePlayerValue(account, key, password): |
| 255 | + var data = await call_url("/SecureData/Player/" + account + "/" + key + "/" + password) |
| 256 | + return data.get_string_from_utf8() |
| 257 | + |
| 258 | +#TODO: Server doesn't currently allow for body values with expiration on Place |
| 259 | +func SetSecurePlaceValue(place, key, value, password, expiresIn = null): |
| 260 | + var url = "/SecureData/Place/" + place + "/" + key |
| 261 | + if (expiresIn != null): |
| 262 | + url += "/" + value + "/" + password + "/"+ str(expiresIn) |
| 263 | + else: |
| 264 | + url += "/" + password |
| 265 | + |
| 266 | + var data = await call_url(url, HTTPClient.METHOD_PUT, value) |
| 267 | + return data.get_string_from_utf8() |
| 268 | + |
| 269 | +func GetSecurePlaceValue(place, key, password): |
| 270 | + var data = await call_url("/SecureData/Place/" + place + "/" + key) |
| 271 | + return data.get_string_from_utf8() |
| 272 | + |
| 273 | +#These don't return a value. |
| 274 | +func IncrementSecurePlaceValue(place, key, changeAmount, password, expiresIn = null): |
| 275 | + var url = "/SecureData/Place/Increment/" + place + "/" + key + "/" + password + "/" + changeAmount |
| 276 | + if (expiresIn != null): |
| 277 | + url += "/"+ str(expiresIn) |
| 278 | + |
| 279 | + var data = await call_url(url, HTTPClient.METHOD_PUT) |
| 280 | + return data.get_string_from_utf8() |
| 281 | + |
| 282 | +func IncrementSecurePlayerValue(account, key, changeAmount, password, expiresIn = null): |
| 283 | + var url = "/SecureData/Player/Increment/" + account + "/" + key + "/" + password + "/" + changeAmount |
| 284 | + if (expiresIn != null): |
| 285 | + url += "/"+ str(expiresIn) |
| 286 | + |
| 287 | + var data = await call_url(url, HTTPClient.METHOD_PUT) |
| 288 | + return data.get_string_from_utf8() |
| 289 | + |
| 290 | +func IncrementSecureAreaValue(plusCode, key, changeAmount, password, expiresIn = null): |
| 291 | + var url = "/SecureData/Area/Increment/" + plusCode+ "/" + key + "/" + password + "/" + changeAmount |
| 292 | + if (expiresIn != null): |
| 293 | + url += "/"+ str(expiresIn) |
| 294 | + |
| 295 | + var data = await call_url(url, HTTPClient.METHOD_PUT) |
| 296 | + return data.get_string_from_utf8() |
| 297 | + |
| 298 | +#MapTile endpoints API calls. Returns a PNG in byte array format. |
| 299 | +func DrawMapTile(plusCode, styleSet, onlyLayer): #Normal map tiles. styleSet and onlyLayer are optional. |
| 300 | + var url = '/MapTile/Area/' + plusCode |
| 301 | + if (styleSet != null): |
| 302 | + url += "/" + styleSet |
| 303 | + if (onlyLayer != null): |
| 304 | + url += "/" + onlyLayer |
| 305 | + |
| 306 | + var data = await call_url(url) |
| 307 | + return data |
| 308 | + |
| 309 | +func DrawMapTileAreaData(plusCode, styleSet): #loads drawable area data inside the given area. |
| 310 | + var url = '/MapTile/AreaData/' + plusCode |
| 311 | + if (styleSet != null): |
| 312 | + url += "/" + styleSet |
| 313 | + |
| 314 | + var data = await call_url(url) |
| 315 | + return data |
| 316 | + |
| 317 | +func ExpireTiles(place, styleSet): #expires all map tiles in styleSet that contain place. |
| 318 | + var url = "/MapTile/Expire/" + place + "/" + styleSet |
| 319 | + await call_url(url) |
| 320 | + |
| 321 | +func GetTileGenerationID(plusCode, styleSet): #Gets the current generation ID (creation count) for a tile. -1 is "expired" |
| 322 | + var url = "/MapTile/Generatiion/" + plusCode + "/" + styleSet |
| 323 | + await call_url(url) |
| 324 | + |
| 325 | +#Demo endpoint API calls, so this can server immediately as a test client. |
| 326 | + |
| 327 | +func DemoSplatterEnter(plusCode): #Grants the player 1 splat point when walking into a Cell10 the first time in 24 hours |
| 328 | + var url = "/Splatter/Enter/" + plusCode |
| 329 | + var data = await call_url(url) |
| 330 | + return data.get_string_from_utf8() #count of current splat points |
| 331 | + |
| 332 | +func DemoSplatterSplat(plusCode, radius): #Spend points to make a splat of radius (integer) size if player has enough points. |
| 333 | + var url = "/Splatter/Splat/" + plusCode + "/" + radius |
| 334 | + await call_url(url) |
| 335 | + #When done, update 'splatter' maptiles. |
| 336 | + |
| 337 | +func DemoSplatterTest(plusCode8): #Creates random splats all over the given Cell8. Return the image of the given Cell8 after. |
| 338 | + var url = "/Splatter/Test/" + plusCode8 |
| 339 | + var data = await call_url(url) |
| 340 | + return data |
| 341 | + #When done, update 'splatter' maptiles. |
| 342 | + |
| 343 | +func DemoUnroutineEnter(plusCode): #if at a Place, add it to the Visited list. |
| 344 | + var url = "/Unroutine/Enter/" + plusCode |
| 345 | + await call_url(url) |
| 346 | + |
| 347 | +func DemoUnroutinePickTarget(plusCode): |
| 348 | + var url = "/Unroutine/Target/" + plusCode |
| 349 | + var data = await call_url(url, HTTPClient.METHOD_PUT) |
| 350 | + return data.get_string_from_utf8() #target info JSON |
| 351 | + |
| 352 | +func DemoUnroutineGetCurrentTarget(): |
| 353 | + var url = "/Unroutine/Target" |
| 354 | + var data = await call_url(url) |
| 355 | + return data.get_string_from_utf8() #target info JSON |
| 356 | + |
| 357 | +func DemoUnroutineGetAllVisited(): |
| 358 | + var url = "/Unroutine/Visited" |
| 359 | + var data = await call_url(url) |
| 360 | + return data.get_string_from_utf8() #all places JSON |
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