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SNDINFO.txt
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// Sond Effecks
// (JOELwindows7)
// I crashed
werror/vmabort "sounds/leszek_gameover.wav" //when GZDoom duar crash, play Leszek Szary's gameover!
// Jekyll Grim Payne
targetdummy/pain "sounds/camelmoan.ogg"
// Quit Sounds
/*
mmm, there's a problem here.
https://www.doomworld.com/forum/topic/60433-what-sounds-play-upon-exit/
You sure redefining one of these overwrites the base IWAD's & hardcodes?
We are not interested doing that. We were supposed to append those!
...
https://forum.zdoom.org/viewtopic.php?p=203219 argh fuck. pls add that feature!
append quit sound!!!!!!!!!!!!!!!!!!
*/
/*
$random menu/quit1 { player/male/death1 demon/pain grunt/pain misc/gibbed misc/teleport grunt/sight1 grunt/sight3 demon/melee }
$random menu/quit2 { vile/active misc/p_pkup brain/cube misc/gibbed skeleton/swing knight/death baby/active demon/melee }
*/
// TDRR
BlueFlagDropped bludrop
BlueFlagReturn bluretu
BlueFlagTaken blutake
BlueScores bluscor
RedFlagDropped reddrop
RedFlagReturn redretu
RedFlagTaken redtake
RedScores redscor