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MAPINFO.txt
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// (JOELwindows7) Oh yeah!
gameinfo
{
// Core of the core. Pro of the core of the core!
// who's that guy again?
addeventhandlers =
//"JekyllPShootingRangeHandler", //This netevent quite buggy on such as La Tailor Girl it triggers every tick or something
"DNB_werrorHandler"
addquitmessages =
"$PLSBACKACC",
"$HEADSUPTOXICITY",
"$GIVESTARMBOH",
"$CENARUSAT",
"$DTBEEF",
"$NOMOREHOLLOWPLS",
"$HYPRLOCK",
"$PCRAKITNABUNG",
"$MIRRORWALL0",
"$MIRRORWALL1",
"$JUSTBUILDPC",
"$WEARMASKER",
"$GOTBANNED",
"$QUITTOPOOP",
"$AINOCHEATPLS",
"$SCARIEROUTTHERE",
"$ALREADYBALATRO",
"$DRPDJUDIONLINE",
"$DIDNTBUYDOOMPACK",
"$HUAWEIBANNED",
"$STARBUCKCOSTEQ",
"$SURROUNDLACK",
"$COPYTHEGAME",
"$CALLSUSFACIST",
"$IFORGOR",
"$SOCIALDANGEROUS",
"$PRAISEMIMA",
"$DONATRIGHTBROK",
"$UNSPISPOPD",
"$THISISELONMUSK",
"$ARCHBTW",
"$RISCVREIGNS",
"$LEMONLEVEL",
"$NONEEDKNUCKLE",
"$SATEKELINCI",
"$AVOIDNOPOC",
"$THATWASME",
"$JOELISHUMAN",
"$NOTAGUNCLIP",
"$KEEPMODDING",
"$WHERDGOING"
addcreditpage =
"LMBHCRE1",
"LMBHCRE2",
"LMBHCRE3",
"LMBHRES",
"LMBHRES1",
"LMBHCRED"
drawReadThis = true
addinfopage =
//"LMBHRES1",
"LMBHPROV",
"LMBHCRHD",
"LMBHCRED"
// Test only! do not uncomment in production!
//TitlePage = "LMBHRES1"
// Pls do not replace anything. Let the IWADs & other Asset Replacement PWADs responsible for those instead.
}
// NOT COMPATIBLE WITH ZANDRONUM HAHAHAHAHAHA, fug.
// https://www.doomworld.com/forum/topic/123676-custom-monster-in-mapinfo-for-zandronum-fails-with-doomednums-unknown-top-level-keyword/
DoomEdNums
{
15209 = JekyllPShootingRangeDummy
}
// I'm tired of this bullshit. Just lemme build level already!
clusterdef 100
{
hub
}
clusterdef 200
{
// Kaorfa's Hideout found
EnterText= lookup, "ENTERKRFHIDE"
ExitText = lookup, "EXITKRFHIDE"
//pic = "COMPBLU"
pic = "LMBHEMPT"
//flat = "FLAT5_4"
music = "TheFatRat - Untitled Classical" // TheFatRat's untitled piano classic
// https://soundcloud.com/thefatrat/21-05-15a?si=92733b9c047944868feabe968e0b7f04&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
}
Episode MBOHTEST
{
name = "Lah Mboh?"
}
Map MBOHTEST lookup "MBOHTEST"
{
author = "JOELwindows7"
next = "MBOHTEST"
secretnext = "KRFHIDE"
sky1 = "SKY1"
//cluster = 100
exitPic = "LMBHTIHD"
enterPic = "LMBHTENT"
}
// Megawad
Map MBH01 lookup "MBH01"
{
author = "JOELwindows7"
next = "MBH02"
//next = "MBOHTEST" // Temp! comment when level done!
sky1 = "SKY1"
music = "D_STANKY"
par = 30
sucktime = 0
exitPic = "LMBHTIHD"
InterMusic = "D_ULIVE"
//enterPic = "LMBHPENT"
}
Map MBH02 lookup "MBH02"
{
author = "JOELwindows7"
next = "MBH03"
//next = "MBOHTEST" // Temp! comment when level done!
sky1 = "SKY1"
music = "D_UNDERTO"
par = 30
sucktime = 0
exitPic = "LMBHTIHD"
InterMusic = "D_ULIVE"
enterPic = "LMBHCAVE"
}
Map MBH03 lookup "MBH03"
{
author = "JOELwindows7"
//next = "MBH04"
next = "MBOHTEST" // Temp! comment when level done!
sky1 = "SKY1"
music = "D_SHAWN2"
par = 30
sucktime = 0
exitPic = "LMBHTIHD"
InterMusic = "D_ULIVE"
enterPic = "LMBHDARK"
}
// Extra
Map KRFHIDE lookup "KRFHIDE"
{
author = "JOELwindows7"
next = "MBOHTEST"
sky1 = "SKY1"
music = "D_AMPIE"
cluster = 200
par = 120
sucktime = 0
exitPic = "LMBHTIHD"
enterPic = "LMBHPENT"
}
Map RIGHTFRN lookup "RIGHTFRN"
{
author = "JOELwindows7"
next = "MBOHTEST"
sky1 = "SKY1"
exitPic = "LMBHTIHD"
}
Map JUSTFITE lookup "JUSTFITE"
{
author = "JOELwindows7"
next = "MBOHTEST"
sky1 = "SKY1"
BaronSpecial
SpecialAction_OpenDoor
exitPic = "LMBHTIHD"
}
map PLMSKY1 lookup "PLMSKY1"
{
author = "plums & JOELwindows7"
next = "MBOHTEST"
sky1 = "SKY1"
exitPic = "LMBHTIHD"
music = "D_READ_M"
}
map MECHSKY1 lookup "MECHSKY1"
{
author = "Mechadon & JOELwindows7"
next = "MBOHTEST"
sky1 = "SKY1"
exitPic = "LMBHTIHD"
music = "D_READ_M"
}
map CURAG "Curag"
{
author = "JOELwindows7"
next = "MBOHTEST"
exitPic = "LMBHTIHD"
}
map GARUG2 "Garug 2"
{
author = "JOELwindows7"
next = "MBOHTEST"
exitPic = "LMBHTIHD"
}
Episode FEATHERDM
{
name = "Legacy of Feathers"
}
map CAPTURTN "Capturation"
{
author = "JOELwindows7"
next = "CAPTURTN"
secretnext = "CAPTURTN"
sky1 = "SKY1"
exitPic = "LMBHTIHD"
}
DamageType LatexGoo
{
// https://zdoom.org/wiki/MAPINFO/Damage_type_definition
NoArmor
Factor = 1.5
Obituary = "%s has Changed"
// shut up! I know!
}