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| 1 | +/*********************************************************************** |
| 2 | +** |
| 3 | +** REBOL [R3] Language Interpreter and Run-time Environment |
| 4 | +** |
| 5 | +** Copyright 2012 REBOL Technologies |
| 6 | +** Copyright 2012-2019 Rebol Open Source Contributors |
| 7 | +** REBOL is a trademark of REBOL Technologies |
| 8 | +** |
| 9 | +** Licensed under the Apache License, Version 2.0 (the "License"); |
| 10 | +** you may not use this file except in compliance with the License. |
| 11 | +** You may obtain a copy of the License at |
| 12 | +** |
| 13 | +** http://www.apache.org/licenses/LICENSE-2.0 |
| 14 | +** |
| 15 | +** Unless required by applicable law or agreed to in writing, software |
| 16 | +** distributed under the License is distributed on an "AS IS" BASIS, |
| 17 | +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 18 | +** See the License for the specific language governing permissions and |
| 19 | +** limitations under the License. |
| 20 | +** |
| 21 | +************************************************************************ |
| 22 | +** |
| 23 | +** Module: n-image.c |
| 24 | +** Summary: image related native functions |
| 25 | +** Section: natives |
| 26 | +** Author: Oldes |
| 27 | +** Notes: |
| 28 | +** |
| 29 | +***********************************************************************/ |
| 30 | + |
| 31 | +#include "sys-core.h" |
| 32 | + |
| 33 | +typedef struct REBCLR { |
| 34 | + union { |
| 35 | + unsigned char r; |
| 36 | + unsigned char h; |
| 37 | + }; |
| 38 | + union { |
| 39 | + unsigned char g; |
| 40 | + unsigned char s; |
| 41 | + }; |
| 42 | + union { |
| 43 | + unsigned char b; |
| 44 | + unsigned char v; |
| 45 | + }; |
| 46 | + unsigned char a; |
| 47 | +} REBCLR; |
| 48 | + |
| 49 | +// Conversion using raw tuple bytes is (a little bit) faster but less precise |
| 50 | +// using decimals in conversions is producing results closer to Rebol2 |
| 51 | +#define HSV_CONVERSION_USING_DECIMAL |
| 52 | +// Currently HSW is using tuple datatype, which is limited to range 0-255 |
| 53 | +// That is also adding some precision lost for round-trip conversions. |
| 54 | + |
| 55 | +// Code based on: https://stackoverflow.com/q/3018313/494472 |
| 56 | + |
| 57 | +/*********************************************************************** |
| 58 | +** |
| 59 | +*/ REBNATIVE(hsv_to_rgb) |
| 60 | +/* |
| 61 | +// hsv-to-rgb: native [ |
| 62 | +// "Converts HSV (hue, saturation, value) to RGB" |
| 63 | +// hsv [tuple!] |
| 64 | +// ] |
| 65 | +***********************************************************************/ |
| 66 | +{ |
| 67 | + REBCLR *val = (REBCLR*)VAL_TUPLE(D_ARG(1)); |
| 68 | + if (val->s == 0) { |
| 69 | + // achromatic (grey) |
| 70 | + val->r = val->v; |
| 71 | + val->g = val->v; |
| 72 | + val->b = val->v; |
| 73 | + return R_ARG1; |
| 74 | + } |
| 75 | +#ifdef HSV_CONVERSION_USING_DECIMAL |
| 76 | + |
| 77 | + REBDEC h = (float)val->h; |
| 78 | + REBDEC s = (float)val->s / 255.0; |
| 79 | + REBDEC v = (float)val->v / 255.0; |
| 80 | + |
| 81 | + int i; |
| 82 | + REBDEC f, p, q, t; |
| 83 | + |
| 84 | + h /= 42.5; // sector 0 to 5; we are using 255 instead of 360 because the value is in tuple's byte ! (255 / 6) |
| 85 | + i = floor(h); |
| 86 | + f = h - i; // factorial part of h |
| 87 | + p = v * (1 - s); |
| 88 | + q = v * (1 - s * f); |
| 89 | + t = v * (1 - s * (1 - f)); |
| 90 | + switch (i) { |
| 91 | + case 0: val->r = (REBYTE)(255.0 * v); val->g = (REBYTE)(255.0 * t); val->b = (REBYTE)(255.0 * p); break; |
| 92 | + case 1: val->r = (REBYTE)(255.0 * q); val->g = (REBYTE)(255.0 * v); val->b = (REBYTE)(255.0 * p); break; |
| 93 | + case 2: val->r = (REBYTE)(255.0 * p); val->g = (REBYTE)(255.0 * v); val->b = (REBYTE)(255.0 * t); break; |
| 94 | + case 3: val->r = (REBYTE)(255.0 * p); val->g = (REBYTE)(255.0 * q); val->b = (REBYTE)(255.0 * v); break; |
| 95 | + case 4: val->r = (REBYTE)(255.0 * t); val->g = (REBYTE)(255.0 * p); val->b = (REBYTE)(255.0 * v); break; |
| 96 | + default: val->r = (REBYTE)(255.0 * v); val->g = (REBYTE)(255.0 * p); val->b = (REBYTE)(255.0 * q); break; // case 5 |
| 97 | + } |
| 98 | +#else |
| 99 | + REBYTE region, remainder, p, q, t; |
| 100 | + |
| 101 | + region = val->h / 43; // six regions: 255 / 6 |
| 102 | + remainder = (val->h - (region * 43)) * 6; |
| 103 | + |
| 104 | + p = (val->v * (255 - val->s)) >> 8; |
| 105 | + q = (val->v * (255 - ((val->s * remainder) >> 8))) >> 8; |
| 106 | + t = (val->v * (255 - ((val->s * (255 - remainder)) >> 8))) >> 8; |
| 107 | + |
| 108 | + switch (region) { |
| 109 | + case 0: val->r = val->v; val->g = t; val->b = p; break; |
| 110 | + case 1: val->r = q; val->g = val->v; val->b = p; break; |
| 111 | + case 2: val->r = p; val->g = val->v; val->b = t; break; |
| 112 | + case 3: val->r = p; val->g = q; val->b = val->v; break; |
| 113 | + case 4: val->r = t; val->g = p; val->b = val->v; break; |
| 114 | + default: // case 5 |
| 115 | + val->r = val->v; val->g = p; val->b = q; |
| 116 | + break; |
| 117 | + } |
| 118 | +#endif |
| 119 | + return R_ARG1; |
| 120 | +} |
| 121 | + |
| 122 | +/*********************************************************************** |
| 123 | +** |
| 124 | +*/ REBNATIVE(rgb_to_hsv) |
| 125 | +/* |
| 126 | +// rgb-to-hsv: native [ |
| 127 | +// "Converts RGB value to HSV (hue, saturation, value)" |
| 128 | +// rgb [tuple!] |
| 129 | +// ] |
| 130 | +***********************************************************************/ |
| 131 | +{ |
| 132 | + REBCLR *val = (REBCLR*)VAL_TUPLE(D_ARG(1)); |
| 133 | + REBYTE rgbMin, rgbMax, r, g, b; |
| 134 | + |
| 135 | + r = val->r; |
| 136 | + g = val->g; |
| 137 | + b = val->b; |
| 138 | + |
| 139 | + rgbMax = r > g ? (r > b ? r : b) : (g > b ? g : b); |
| 140 | + rgbMin = r < g ? (r < b ? r : b) : (g < b ? g : b); |
| 141 | + |
| 142 | + val->v = rgbMax; |
| 143 | + if (val->v == 0 || rgbMax == rgbMin) { |
| 144 | + val->h = val->s = 0; |
| 145 | + return R_ARG1; |
| 146 | + } |
| 147 | + |
| 148 | +#ifdef HSV_CONVERSION_USING_DECIMAL |
| 149 | + REBDEC delta = rgbMax - rgbMin; |
| 150 | + |
| 151 | + val->s = (REBYTE)(255.0 * delta / rgbMax); |
| 152 | + if (rgbMax == r) |
| 153 | + val->h = (REBYTE)(42.5 * (g - b) / delta); |
| 154 | + else if (rgbMax == g) |
| 155 | + val->h = (REBYTE)(85.0 + 42.5 * (b - r) / delta); |
| 156 | + else |
| 157 | + val->h = (REBYTE)(170.0 + 42.5 * (r - g) / delta); |
| 158 | + |
| 159 | +#else |
| 160 | + REBINT delta = rgbMax - rgbMin; |
| 161 | + val->s = (REBYTE)(255 * delta / rgbMax); |
| 162 | + |
| 163 | + if (rgbMax == r) |
| 164 | + val->h = 0 + 43 * (g - b) / delta; |
| 165 | + else if (rgbMax == g) |
| 166 | + val->h = 85 + 43 * (b - r) / delta; |
| 167 | + else |
| 168 | + val->h = 171 + 43 * (r - g) / delta; |
| 169 | +#endif |
| 170 | + |
| 171 | + return R_ARG1; |
| 172 | +} |
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