Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Show mission-/in game & real life time #8

Closed
Fank opened this issue Jul 6, 2021 · 1 comment · Fixed by OCAP2/extension#3, OCAP2/addon#12, OCAP2/web#24, OCAP2/extension#4 or OCAP2/addon#13
Assignees
Labels
component:addon Affects addon component component:extension Affects extension component component:web Affects web component enhancement New feature or request
Milestone

Comments

@Fank
Copy link
Member

Fank commented Jul 6, 2021

The mission time & real life time should be shown.

Markers shows timestamp, but because i can't see the time i have no clue if they are old or new
image

@Fank Fank transferred this issue from OCAP2/web Jul 13, 2021
@Fank Fank changed the title Show mission-/in game time Show mission-/in game & real life time Jul 13, 2021
@Zealot111
Copy link
Member

we could add additional real world time and game time as parameters when starting mission. Since all frame times usually the same, we can easily calculate actual time when marker placed/changed. (if time scale is 1:1 on mission, this is most common variant)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment