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AdministratorMilchZocker
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authored andcommittedJun 29, 2024
docs: update avatar/magica-cloth-2
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‎avatar/magica-cloth-2.html

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title: Magica Cloth 2
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description:
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published: true
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date: 2024-04-14T17:27:25.353Z
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date: 2024-06-29T17:33:11.634Z
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tags: avatar, cck, content creation
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editor: ckeditor
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dateCreated: 2023-12-16T20:37:08.979Z
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<p>First, &nbsp;Import your avatar model into Unity and set up the basic components such as Animator, Avatar Descriptor and Avatar Settings. Then import the Magica Cloth 2 package from the Package manager.</p>
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<p>&nbsp;</p>
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<h2>Setup</h2>
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<h3><br>Magica Mesh Cloth</h3>
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<h2><br><a href="https://magicasoft.jp/en/mc2_meshclothstartguide/">Magica Mesh Cloth</a></h2>
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<p>When using Magica Mesh Cloth, you need to add the Magica Cloth component to your avatars mesh object. This component will create a virtual mesh that will be used for the cloth simulation.</p>
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<figure class="image image_resized" style="width:50%;"><img src="/screenshot_2023-12-16_205117.png">
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<figcaption>adding the Magica Cloth 2 component on the mesh that we want to be influenced</figcaption>
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<figure class="image image_resized" style="width:50.02%;"><img src="/screenshot_2023-12-16_210800.png"></figure>
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<p>&nbsp;</p>
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<p>You can add Magica Cloth Collider components to your avatar. This component will let you define colliders that will interact with the cloth simulation. those are often used on the Head for Hair to not clip inside. aswell as Leg and Hip.&nbsp;</p>
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<h3><br>Magica Bone Cloth<br>&nbsp;</h3>
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<h2><br><a href="https://magicasoft.jp/en/mc2_boneclothstartguide/">Magica Bone Cloth</a></h2>
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<p>When using Magica Bone Cloth, you need to add the Magica Cloth component to your avatars Root Bone.</p>
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<figure class="image image_resized" style="width:50%;"><img src="/screenshot_2023-12-16_211834.png">
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<figcaption>adding the Magica Cloth 2 component on the root bone that we want to be influenced</figcaption>

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