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- Added: All finished localizations from Crowdin.
- Removed: SX Loader from bundled payloads.
- Updated: fusee_primary and hekate payloads to the latest versions.
Copy file name to clipboardExpand all lines: README.md
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@@ -11,12 +11,12 @@ Payload launcher written in Kotlin for Nintendo Switch.
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**Application doesn't require Root on your device.**
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[SX Loader](https://sx.xecuter.com/), [ReiNX](https://reinx.guide/), [Fusee Primary](https://github.com/Atmosphere-NX/Atmosphere) and [Hekate](https://github.com/CTCaer/hekate) payloads bundled as default.
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[ReiNX](https://reinx.guide/), [Fusee Primary](https://github.com/Atmosphere-NX/Atmosphere) and [Hekate](https://github.com/CTCaer/hekate) payloads bundled as default.
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## Usage
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* Launch application.
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* Find a cable to connect your device to the Nintendo Switch. For proper work, this should be a cable that is designed for data transmission, not just for charging. It is advisable to use an **A-to-C** cable and an **USB OTG** adapter.
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* In the **"Payloads"** category, click the **"+"** button to select preloaded payload from your device's storage. Or simply transfer your payload to the Rekado folder in the device's memory. Or you can use the bundled payloads (**SX Loader/ReiNX/Hekate/Fusee Primary**).
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* In the **"Payloads"** category, click the **"+"** button to select preloaded payload from your device's storage. Or simply transfer your payload to the Rekado folder in the device's memory. Or you can use the bundled payloads (**ReiNX/Hekate/Fusee Primary**).
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* Enter your Nintendo Switch into **RCM** mode in any convenient way. Your Nintendo Switch will power on by itself when plugged in, be sure to hold **VOLUME +**.
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* Connect the device to the Nintendo Switch and allow permission for the **USB** access if necessary. Wait unit payloads chooser dialog will be opened and select which one you want to load.
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* Wait for payload to finish loading on your console.
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