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Game.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Bomba
{
/// <summary>
/// Interaction logic for Game.xaml
/// </summary>
public partial class Game : Window
{
public static Game instanceGame;
public TextBlock User;
public Game()
{
InitializeComponent();
instanceGame = this;
User = VardasPatvirtinimui;
}
private void migtukas3_Click(object sender, RoutedEventArgs e)
{
this.Close();
}
private void sutinku_Click(object sender, RoutedEventArgs e)
{
if (Sutikimas.IsChecked == false)
{
MessageBox.Show("Sutik, Asile!");
}
else
{
if (VardasPatvirtinimui.Text == "Neprisijunges")
{
MessageBox.Show("Galima zaisti tik prisijungus");
this.Close();
}
else
{
Football football = new Football();
football.Show();
football.Focus();
Football.instance2.NameText.Text = VardasPatvirtinimui.Text;
}
}
}
private void Sutikimas_Checked(object sender, RoutedEventArgs e)
{
}
}
}