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OoS: Fixed an issue with default seasons in Tarm Ruins & Lost Woods
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worlds/tloz_oos/__init__.py

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@@ -55,7 +55,8 @@ class OracleOfSeasonsWorld(World):
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"WESTERN_COAST": "winter",
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"SPOOL_SWAMP": "autumn",
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"TEMPLE_REMAINS": "winter",
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"TARM_RUINS": "autumn",
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"LOST_WOODS": "autumn",
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"TARM_RUINS": "spring"
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}
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dungeon_entrances = {

worlds/tloz_oos/data/Constants.py

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@@ -54,6 +54,7 @@
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"WESTERN_COAST": "western coast",
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"SPOOL_SWAMP": "spool swamp",
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"TEMPLE_REMAINS": "temple remains",
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"LOST_WOODS": "lost woods",
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"TARM_RUINS": "tarm ruins",
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}
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worlds/tloz_oos/docs/oos_setup_en.md

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@@ -18,7 +18,7 @@
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7. Get your own .patcherdata file that was generated by Archipelago Server while generating
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8. If everything went fine, the patched ROM should have appeared next to the .patcherdata file
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9. Open the patched ROM inside Bizhawk
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10. Inside Bizhawk, go into "Tools > Lua Console", then "Script > Open Script" and pick the "connector_bizhawk_generic.lua" file inside the "dta/lua/" subfolder of your Archipelago install
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10. Inside Bizhawk, go into "Tools > Lua Console", then "Script > Open Script" and pick the "connector_bizhawk_generic.lua" file inside the "data/lua/" subfolder of your Archipelago install
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11. Launch Bizhawk Generic Client, it should automatically connect to the emulator
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12. Connect the Client to the AP Server of your choice, and you can start playing!
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