-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathwaddle_plot.py
407 lines (330 loc) · 11.8 KB
/
waddle_plot.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
#!/usr/bin/env python
"""
WADdle Plot v0.8 - DOOM wadfile map plotter.
"""
from struct import unpack
import planar
import turtle
import sys
import argparse
# Python 3 madness...
from planar.line import LineSegment
from turtle import *
__author__ = 'InZane84'
__email__ = 'InZaneGamer84@protonmail.com'
class LumpInfo:
def __init__(self, offset, size):
"""Entry in the WAD's directory. Table starts at
:rtype: A LumpInfo instance
:param offset: integer
:param size: integer
"""
self.offset = offset # Start of the Lump Info Entries (Directory)
self.size = size
class Level:
def __init__(self ,verts_x, verts_y, lines, sides):
"""DOOM level object"""
self.verts_x = verts_x
self.verts_y = verts_y
self.lines = lines
self.sides = sides
self.vertex_vectors = self.to_vec2()
def __repr__(self):
"""Print information about the built level"""
return self.return_info()
def return_info(self):
"""This instance's loaded level info"""
level_name = '[Level: ' + str(self.map) + ' is loaded]\n'
vertices = str(len(self.vertex_vectors)) + ' vertices\n'
linedefs = str(len(self.lines)) + ' linedefs\n'
sidedefs = str(len(self.sides)) + ' sidedefs'
return level_name + vertices + linedefs + sidedefs
def to_vec2(self):
"""Parses vertexes into Vector2D's"""
vecs = []
vecs_x = []
vecs_y = []
vertex_vectors = []
i = 0
x = 0
y = 0
while i < len(self.verts_x and self.verts_y) /4:
vecs.append(planar.Vec2(self.verts_x[x], self.verts_y[y]))
vertex_vectors.append(vecs[0])
vecs_x.append(vecs[0].x)
vecs_y.append(vecs[0].y)
vecs.remove(vecs[0])
i += 1
x += 1
y += 1
return vertex_vectors
class LineDefs:
def __init__(self, offset, size, wadfile):
"""LINEDEFS"""
self.offset = offset
self.size = size
self.lines = []
self.wadfile = wadfile
def get_lines(self):
"""Load LINEDEFS"""
i = 0
self.wadfile.seek(self.offset)
while i < self.size/14:
line_packed = self.wadfile.read(14)
line = unpack('<hhhhhhh', line_packed)
linedefs = {}
linedefs['start_point'] = line[0]
linedefs['end_point'] = line[1]
linedefs['flags'] = line[2]
linedefs['type'] = line[3]
linedefs['tag'] = line[4]
linedefs['frontside_num'] = line[5]
linedefs['backside_num'] = line[6]
linedefs['number'] = i
self.lines.append(linedefs)
i += 1
return self.lines
class SideDefs:
def __init__(self, offset, size, wadfile):
"""SIDEDEFS"""
self.offset = offset
self.size = size
self.sides = []
self.wadfile = wadfile
def get_sides(self):
"""Load SIDEDEFS"""
i = 0
self.wadfile.seek(self.offset)
while i < self.size/30:
side_packed = self.wadfile.read(30)
side = unpack('<hh8s8s8sh', side_packed)
side_dict = dict()
side_dict['x'] = side[0]
side_dict['y'] = side[1]
side_dict['UPPER'] = side[2].strip(b"\x00")
side_dict['LOWER'] = side[3].strip(b"\x00")
side_dict['MIDDLE'] = side[4].strip(b"\x00")
# decode...
#side_dict["UPPER"] = side_dict["UPPER"].decode(encoding="utf-8")
#side_dict["LOWER"] = side_dict["LOWER"].decode("utf")
#side_dict["MIDDLE"] = side_dict["MIDDLE"].decode("utf")
side_dict['SECTOR'] = side[5]
self.sides.append(side_dict)
i += 1
return self.sides
class Vertexes:
def __init__(self, offset, size, wadfile):
"""VERTEXES"""
self.offset = offset
self.size = size
self.verts_x = []
self.verts_y = []
self.wadfile = wadfile
def get_verts(self):
"""Load VERTEXES"""
i = 0
self.wadfile.seek(self.offset)
while i < self.size:
vertex_packed = self.wadfile.read(4)
vertex = unpack('<hh', vertex_packed)
self.verts_x.append(vertex[0])
self.verts_y.append(vertex[1])
i += 1
return self.verts_x, self.verts_y
class Wad:
def __init__(self, wadfile):
"""DOOM wadfile"""
self.wadfile = wadfile
self.infotable = {}
self.header = {}
self.maptable = {}
# load wadfile header
packed = self.wadfile.read(12)
unpacked = unpack('<4sll', packed)
self.header['ID'], self.header['diroffset'] = unpacked[0], unpacked[2]
self.header['numlumps'] = unpacked[1]
def get_lump_info(self, lump):
"""
Returns a single Lump Info Entry from the directory.
Currently doesn't return Map Info Entries such as VERTEXES,
SIDEDEFS, e.t.c.
It will but they will be for the very first map ONLY...
Argument: str
Returns: dict
"""
if self.wadfile.tell() != self.header['diroffset']:
self.wadfile.seek(self.header['diroffset'])
lumpentry_num = 0
info = {}
while lumpentry_num < self.header['numlumps']:
info_packed = self.wadfile.read(16)
info_unpacked = unpack("<ll8s", info_packed)
info['lumpofs'] = info_unpacked[0]
info['lumpsize'] = info_unpacked[1]
info['lumpname'] = info_unpacked[2].strip(b'\x00')
# decode...
info['lumpname'] = info['lumpname'].decode("utf")
lumpentry_num += 1
if info['lumpname'] == lump:
return info
if info['lumpname'] != bytes("lump", "utf8"):
print('Wadfile contains no such lump: ' + str(lump))
def load_level_info(self, level):
"Loads the info entries of the level data"""
MAPLUMPS = ['LINEDEFS', 'SIDEDEFS', 'VERTEXES']
entries = {}
# starting at '1' because we are skipping THINGS
i = 1
map_entries_index = 0
info = {}
mapname = str(level)
if not self.get_lump_info(level):
return 'No such MAP!'
self.wadfile.seek(self.header['diroffset'])
while i < self.header['numlumps']:
info_packed = self.wadfile.read(16)
info_unpacked = unpack("<ll8s", info_packed)
info['lumpofs'] = info_unpacked[0]
info['lumpsize'] = info_unpacked[1]
info['lumpname'] = info_unpacked[2].strip(b'\x00')
#decode...
info['lumpname'] = info['lumpname'].decode("utf")
i += 1
if info['lumpname'] == mapname:
# We are at the beginning of the level entries
# and the file pointer is PAST the first level
# info entry, which is THINGS. We need the following
# three entries. LINEDEFS, SIDEDEFS, and VERTEXES in
# that order.
self.maptable[mapname + '_' + info['lumpname']] = LumpInfo(info['lumpofs'], info['lumpsize'])
while map_entries_index < 9:
info_packed = self.wadfile.read(16)
info_unpacked = unpack("<ll8s", info_packed)
info['lumpofs'] = info_unpacked[0]
info['lumpsize'] = info_unpacked[1]
info['lumpname'] = info_unpacked[2].strip(b'\x00')
# decode...
info['lumpname'] = info['lumpname'].decode("utf")
map_entries_index += 1
i += 1
self.maptable[mapname + '_' + info['lumpname']] = LumpInfo(info['lumpofs'], info['lumpsize'])
def build_level(self, mapname):
"""Assembles level data needed for plotting"""
lines_offset = self.maptable[mapname + '_LINEDEFS'].offset
lines_size = self.maptable[mapname + '_LINEDEFS'].size
verts_offset = self.maptable[mapname + '_VERTEXES'].offset
verts_size = self.maptable[mapname + '_VERTEXES'].size
sides_offset = self.maptable[mapname + '_SIDEDEFS'].offset
sides_size = self.maptable[mapname + '_SIDEDEFS'].size
linedefs = LineDefs(lines_offset, lines_size, self.wadfile)
vertexes = Vertexes(verts_offset, verts_size, self.wadfile)
sidedefs = SideDefs(sides_offset, sides_size, self.wadfile)
# Load the data
linedefs.get_lines()
verts_x, verts_y = vertexes.get_verts()
sidedefs.get_sides()
# Assemble
level = Level(verts_x, verts_y, linedefs, sidedefs)
for line in level.lines.lines:
start_point = level.vertex_vectors[line['start_point']]
end_point = level.vertex_vectors[line['end_point']]
line['line-segment'] = LineSegment.from_points((start_point, end_point))
"""for line in level.lines.lines:
line['FRONT_SIDEDEF'] = level.sides[line['frontside_num']]
line['BACK_SIDEDEF'] = level.sides[line['backside_num']]"""
"""for line in level.lines.lines:
if line['backside_num'] == -1:
line['BACK_SIDEDEF']['SECTOR'] = '-' """
level.map = mapname
return level
class Plotter:
"""Handles drawin the map to a turtle window"""
def __init__(self, mapname, level, tracer=False):
self.level = level
self.level_name = mapname
self.ONE_SIDED_COLOR = "GREEN"
self.TWO_SIDED_COLOR = "RED"
self.BACKGROUND_COLOR = "BLACK"
self.win = turtle.Turtle()
self.win.pencolor(self.ONE_SIDED_COLOR)
self.win.screen.bgcolor(self.BACKGROUND_COLOR)
self.win.tracer = tracer
self.scale = planar.Affine.scale((.175))
self.bbox = planar.BoundingBox.from_points(self.level.vertex_vectors)
self.offset = planar.Affine.translation((-self.bbox.center))
#For some fucked up reason tracer is changed?
"""self.tracer = tracer
if self.tracer is False:
self.win.tracer(0)
else:
self.win.tracer(1)"""
def plot(self, color=None):
self.PLOTTING = True
self.win.clear()
if color != None:
self.ONE_SIDED_COLOR = color[0]
self.TWO_SIDED_COLOR = color[1]
while self.PLOTTING:
screen = self.win.getscreen()
screen.bgcolor("GREY")
for linedef in self.level.lines.lines:
self.win.penup()
if -1 in linedef.values(): self.win.pencolor(self.ONE_SIDED_COLOR)
else: self.win.pencolor(self.TWO_SIDED_COLOR)
self.win.goto(linedef['line-segment'].start * self.offset * self.scale)
self.win.pendown()
self.win.goto(linedef['line-segment'].end * self.offset * self.scale)
self.win.penup()
self.win.screen.update()
class Args:
pass
def main():
cmd_args = Args()
parser = argparse.ArgumentParser(description='Plots levels from within DOOM wadfiles.')
parser.add_argument('wadfile', metavar='WADFILE', type=str, help='DOOM wadfile to load.')
parser.add_argument('--level', metavar='MAPxx/ExMx', type=str, help='Level to display within the wadfile.')
parser.add_argument('--hide_turtle', metavar='True', type=bool, help='Makes the "turtle" invisible. Can speed up the complex drawings!')
parser.add_argument('--one_sided_color', metavar='COLOR', type=str, help='One-sided walls pen color. "GREEN", "RED", "BLUE"...!!!')
parser.add_argument('--two_sided_color', metavar='COLOR', type=str, help='Two-sided walls pen color. "BROWN", "YELLOW"....')
parser.add_argument('--bgcolor', metavar='COLOR', type=str, help='Canvas background color. "BLACK", "WHITE", "PURPLE"... NOT YET IMPLEMENTED!!!')
parser.add_argument('--tracer', metavar='Off', type=str, help='Turn the animation off. Instant Plot. "--tracer Off" for no animation.')
parser.add_argument('--delay', metavar='1-xxx', type=int, help='Sets the delay(speed) of the turtle drawing movement. 0 is normal, 1 is slow and 50 is uber slow!')
parser.add_argument('--plot_all', metavar='True', type=bool, help='If "True" is provided then all maps within the wadfile will be displayed in sequence. NOT YET IMPLEMENTED!!!')
args= parser.parse_args(namespace=cmd_args)
return cmd_args
if __name__ == '__main__':
cmd_args = main()
wadfile = open(cmd_args.wadfile, 'rb')
wad = Wad(wadfile)
print('Loaded wadfile: ' + cmd_args.wadfile)
args = vars(cmd_args)
print(args)
if args['level'] == None:
print('No level specified!')
else:
wad.load_level_info(args['level'])
wad.level = wad.build_level(args['level'])
if args['tracer'] == 'Off':
anim = False
else:
anim = True
plotter = Plotter(args['level'], wad.level, tracer=anim)
if args['delay'] != None:
plotter.win.screen.delay(args['delay'])
if args['hide_turtle'] == True:
plotter.win.hideturtle()
if args['bgcolor'] != None:
plotter.win.screen.bgcolor(args['bgcolor'])
if args['one_sided_color'] != None:
plotter.ONE_SIDED_COLOR = args['one_sided_color']
if args['two_sided_color'] != None:
plotter.TWO_SIDED_COLOR = args['two_sided_color']
plotter.win.screen.title('WADdle Plot v0.5 ' + wad.wadfile.name + ' ' + plotter.level_name)
print('Plotting ' + args['level'] + ' from ' + args['wadfile'])
if args['one_sided_color'] and args['two_sided_color'] != None:
colors = (args['one_sided_color'], args['two_sided_color'])
plotter.plot(color=colors)
else:
plotter.plot()
print('Press ENTER to quit!')
quit_app = input()