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One last MacOS GA fix
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.github/actions/prep-macos/action.yml

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@@ -49,7 +49,7 @@ runs:
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cp bin/godot.osx.template.debug.64 bin/osx_template.app/Contents/MacOS/godot_osx_debug.64
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chmod +x bin/osx_template.app/Contents/MacOS/godot_osx*
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cp modules/godotsteam/sdk/redistributable_bin/osx/libsteam_api.dylib bin/osx_template.app/Contents/MacOS/
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cp modules/godotsteam_server/sdk/redistributable_bin/osx/libsteam_api.dylib bin/osx_template.app/Contents/MacOS/
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cd bin/
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zip -q -9 -r macos.zip osx_template.app

godotsteam_server.h

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@@ -1083,9 +1083,6 @@ class SteamServer: public Object {
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SteamItemDetails_t inventory_details;
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// Networking Sockets
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uint32 network_connection;
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uint32 network_poll_group;
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uint64_t networking_microseconds = 0;
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// SteamDatagramHostedAddress hosted_address;
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PoolByteArray routing_blob;
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// SteamDatagramRelayAuthTicket relay_auth_ticket;

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