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Active Effects support? #15

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sirkerry opened this issue May 29, 2024 · 3 comments
Open

Active Effects support? #15

sirkerry opened this issue May 29, 2024 · 3 comments
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@sirkerry
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Will support for the native FoundryVTT Active Effects be added?

@Genii-Locorum
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I will add it to the Project Plan - I've not used Active Effects before so a bit of a learning curve I suspect.

@sirkerry
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If it helps, it looks like the Call of Cthulhu game system has a pretty decent implementation of them.

@Genii-Locorum
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Thanks - I will have a look.

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