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[NEI] Item-hiding/broken names #4928
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Mod: NEI
Status: Stale
Automatically close this issue in 2 weeks if there are no new responses
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@glowredman Feel free to make a PR, I don't feel like testing everything on this list |
Sure, also this is probably not accurate anymore. I think I'll put as much in code as possible |
This was referenced Oct 11, 2020
Merged
@glowredman are all things are fixed or some missing ? |
Some are still missing, these were only the obvious ones |
Probably still works, I might test it and PR it or, if I'm really bored, put it in code - at some point in time. |
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Labels
Mod: NEI
Status: Stale
Automatically close this issue in 2 weeks if there are no new responses
Suggestion
Which modpack version are you using?
2.0.7.5
What happened?
Many Items/Blocks/Fluids that are shown in NEI have no texture and/or a broken name.
What do you suggest instead/what changes do you propose?
Hiding Items/Blocks/Fluids that are not relevant for the user (like "tile.blockDoorAlloy.name", which is the bottom half of the IC2 Reinforced Door). This would lead to a simplified NEI appearance, while decreasing confusion of the user and providing the user with a better overview. Some Blocks/Fluids should get a correct name while being hidden in NEI because they are, while not relevant for the user, real in-world Blocks/Fluids and as such shown by WAILA.
However, this whole change is nearly pure cosmetic and does not help balancing the game.
.lang-file (put in ./resources/ANYMODID/lang/en_US.lang):
.zs-file (put in ./scripts/NEI.zs):
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