@@ -91,21 +91,22 @@ void Motion4::turn_left(bool lastmovement)
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// Avoid useless reset to center
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if (lastmovement) {
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current_speed = model->spot_turn_speed ;
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- armMove (0 , {KEEP, KEEP, model->z_up }, true );
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- armMove (0 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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- armMove (0 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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- armMove (1 , {KEEP, KEEP, model->z_up }, true );
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- armMove (1 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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- armMove (1 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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+ armMove (2 , {KEEP, KEEP, model->z_up }, true );
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+ armMove (2 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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+ armMove (2 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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armMove (3 , {KEEP, KEEP, model->z_up }, true );
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armMove (3 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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armMove (3 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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- armMove (2 , {KEEP, KEEP, model->z_up }, true );
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- armMove (2 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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- armMove (2 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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+ armMove (1 , {KEEP, KEEP, model->z_up }, true );
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+ armMove (1 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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+ armMove (1 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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+
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+ armMove (0 , {KEEP, KEEP, model->z_up }, true );
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+ armMove (0 , {model->x_default , model->y_default + model->y_step , model->z_up }, true );
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+ armMove (0 , {model->x_default , model->y_default + model->y_step , model->z_default }, true );
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}
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}
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