|
208 | 208 | <ClInclude Include="ck\HM3ScopedProtection.h" />
|
209 | 209 | <ClInclude Include="ck\HM3Types.h" />
|
210 | 210 | <ClInclude Include="mp\MP.h" />
|
| 211 | + <ClInclude Include="sdk\actions\ZHitmanActionChargeHitStungun.h" /> |
| 212 | + <ClInclude Include="sdk\actions\ZHitmanActionDestroyDualWeapons.h" /> |
211 | 213 | <ClInclude Include="sdk\actions\ZHitmanActionPickLock.h" />
|
| 214 | + <ClInclude Include="sdk\actions\ZHitmanActionReloadItem.h" /> |
| 215 | + <ClInclude Include="sdk\actions\ZHitmanReviveCIAAgent.h" /> |
| 216 | + <ClInclude Include="sdk\actions\ZHitmanSedateCIAAgent.h" /> |
212 | 217 | <ClInclude Include="sdk\actions\ZHM3ActorPunch.h" />
|
213 | 218 | <ClInclude Include="sdk\actions\ZLnkAction.h" />
|
214 | 219 | <ClInclude Include="sdk\CCutSequence.h" />
|
215 | 220 | <ClInclude Include="sdk\CDoor.h" />
|
216 | 221 | <ClInclude Include="sdk\CIngameMap.h" />
|
217 | 222 | <ClInclude Include="sdk\CInventory.h" />
|
218 | 223 | <ClInclude Include="sdk\CMapObject.h" />
|
| 224 | + <ClInclude Include="sdk\CMetalDetector.h" /> |
| 225 | + <ClInclude Include="sdk\ConstrainedParticleSystem.h" /> |
| 226 | + <ClInclude Include="sdk\CRagdoll2.h" /> |
219 | 227 | <ClInclude Include="sdk\CTelePortList.h" />
|
220 | 228 | <ClInclude Include="sdk\FsZip_t.h" />
|
221 | 229 | <ClInclude Include="sdk\game\ZHM3MovementGuideToMatPos.h" />
|
|
231 | 239 | <ClInclude Include="sdk\render\ZTextureManagerD3D.h" />
|
232 | 240 | <ClInclude Include="sdk\ResourceCollection.h" />
|
233 | 241 | <ClInclude Include="sdk\scripting\ZScriptC.h" />
|
| 242 | + <ClInclude Include="sdk\ZAction.h" /> |
234 | 243 | <ClInclude Include="sdk\ZActionDispatcher.h" />
|
235 | 244 | <ClInclude Include="sdk\ZActionManager.h" />
|
| 245 | + <ClInclude Include="sdk\ZActorCommunication.h" /> |
236 | 246 | <ClInclude Include="sdk\ZAnimationInfo.h" />
|
| 247 | + <ClInclude Include="sdk\ZBodyInfo.h" /> |
237 | 248 | <ClInclude Include="sdk\ZBoxPrimitive.h" />
|
| 249 | + <ClInclude Include="sdk\ZCHAROBJ.h" /> |
| 250 | + <ClInclude Include="sdk\ZCheatMenu.h" /> |
| 251 | + <ClInclude Include="sdk\ZConstructors.h" /> |
238 | 252 | <ClInclude Include="sdk\ZDirect3DDevice.h" />
|
239 | 253 | <ClInclude Include="sdk\ZEngineDatabase.h" />
|
240 | 254 | <ClInclude Include="sdk\ZEntityLocator.h" />
|
| 255 | + <ClInclude Include="sdk\ZEventBase.h" /> |
241 | 256 | <ClInclude Include="sdk\ZEventBuffer.h" />
|
| 257 | + <ClInclude Include="sdk\ZFightController.h" /> |
242 | 258 | <ClInclude Include="sdk\ZGameControlWintel.h" />
|
243 | 259 | <ClInclude Include="sdk\ZGameFunctions.h" />
|
244 | 260 | <ClInclude Include="sdk\ZGEOM.h" />
|
245 | 261 | <ClInclude Include="sdk\ZGeomBuffer.h" />
|
246 | 262 | <ClInclude Include="sdk\ZGlacierRTTI.h" />
|
| 263 | + <ClInclude Include="sdk\ZGROUP.h" /> |
| 264 | + <ClInclude Include="sdk\ZGuardQuarterController.h" /> |
247 | 265 | <ClInclude Include="sdk\ZGUI.h" />
|
248 | 266 | <ClInclude Include="sdk\ZHM3Actor.h" />
|
249 | 267 | <ClInclude Include="sdk\ZHM3BriefingControl.h" />
|
|
257 | 275 | <ClInclude Include="sdk\ZHM3Camera.h" />
|
258 | 276 | <ClInclude Include="sdk\ZHM3Hitman3.h" />
|
259 | 277 | <ClInclude Include="sdk\ZHM3HmAs.h" />
|
| 278 | + <ClInclude Include="sdk\ZHM3InventoryMenu.h" /> |
260 | 279 | <ClInclude Include="sdk\ZHM3Item.h" />
|
| 280 | + <ClInclude Include="sdk\ZHM3ItemBomb.h" /> |
261 | 281 | <ClInclude Include="sdk\ZHM3ItemTemplate.h" />
|
262 | 282 | <ClInclude Include="sdk\ZHM3ItemTemplateAmmo.h" />
|
263 | 283 | <ClInclude Include="sdk\ZHM3LevelControl.h" />
|
|
266 | 286 | <ClInclude Include="sdk\ZHM3WeaponItem.h" />
|
267 | 287 | <ClInclude Include="sdk\ZHumanBoid.h" />
|
268 | 288 | <ClInclude Include="sdk\ZIKHAND.h" />
|
| 289 | + <ClInclude Include="sdk\ZInfoDisplay.h" /> |
| 290 | + <ClInclude Include="sdk\ZInputStream.h" /> |
| 291 | + <ClInclude Include="sdk\ZIOInputStream.h" /> |
269 | 292 | <ClInclude Include="sdk\ZKeyboardWintel.h" />
|
270 | 293 | <ClInclude Include="sdk\ZLinkedListNodeBase.h" />
|
| 294 | + <ClInclude Include="sdk\ZLnkActionQueue.h" /> |
271 | 295 | <ClInclude Include="sdk\ZLNKWHANDS.h" />
|
272 | 296 | <ClInclude Include="sdk\ZMouseWintel.h" />
|
| 297 | + <ClInclude Include="sdk\ZMoveTo.h" /> |
273 | 298 | <ClInclude Include="sdk\ZOnlineElements.h" />
|
274 | 299 | <ClInclude Include="sdk\ZOSD.h" />
|
| 300 | + <ClInclude Include="sdk\ZPackedInput.h" /> |
275 | 301 | <ClInclude Include="sdk\ZPathFollower.h" />
|
| 302 | + <ClInclude Include="sdk\ZPickupMenu.h" /> |
276 | 303 | <ClInclude Include="sdk\ZRenderWintelD3D.h" />
|
| 304 | + <ClInclude Include="sdk\ZROOM.h" /> |
277 | 305 | <ClInclude Include="sdk\ZStandardMenuFactory.h" />
|
278 | 306 | <ClInclude Include="sdk\ZSTD.h" />
|
279 | 307 | <ClInclude Include="sdk\ZSysFile.h" />
|
280 | 308 | <ClInclude Include="sdk\ZSysInputWintel.h" />
|
281 | 309 | <ClInclude Include="sdk\ZSysInterfaceWintel.h" />
|
282 | 310 | <ClInclude Include="sdk\ZSysMem.h" />
|
283 | 311 | <ClInclude Include="sdk\ZCar.h" />
|
| 312 | + <ClInclude Include="sdk\ZWeaponDisplay.h" /> |
| 313 | + <ClInclude Include="sdk\ZWeaponStorage.h" /> |
284 | 314 | <ClInclude Include="sdk\ZWINDOW.h" />
|
285 | 315 | <ClInclude Include="sdk\ZWINDOWS.h" />
|
286 | 316 | <ClInclude Include="sdk\ZXMLGUISystem.h" />
|
|
329 | 359 | <ClCompile Include="ck\HM3ProcessCache.cpp" />
|
330 | 360 | <ClCompile Include="DllEntry.cpp" />
|
331 | 361 | <ClCompile Include="sdk\CTelePortList.cpp" />
|
| 362 | + <ClCompile Include="sdk\ZAnimationInfo.cpp" /> |
| 363 | + <ClCompile Include="sdk\ZConstructors.cpp" /> |
| 364 | + <ClCompile Include="sdk\ZGROUP.cpp" /> |
332 | 365 | <ClCompile Include="sdk\ZHM3Actor.cpp" />
|
333 | 366 | <ClCompile Include="sdk\ZHM3Hitman3.cpp" />
|
334 | 367 | <ClCompile Include="sdk\ZEngineDatabase.cpp" />
|
335 | 368 | <ClCompile Include="sdk\ZHM3CameraClass.cpp" />
|
336 | 369 | <ClCompile Include="sdk\ZHM3Item.cpp" />
|
337 | 370 | <ClCompile Include="sdk\ZLNKWHANDS.cpp" />
|
| 371 | + <ClCompile Include="sdk\ZROOM.cpp" /> |
338 | 372 | <ClCompile Include="sdk\ZSysMem.cpp" />
|
339 | 373 | <ClCompile Include="third_party\fmt\src\format.cc" />
|
340 | 374 | <ClCompile Include="third_party\fmt\src\os.cc" />
|
|
0 commit comments