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BoltLockManager.cpp
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/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BoltLockManager.h"
#include "AppConfig.h"
#include "AppEvent.h"
#include "AppTask.h"
BoltLockManager BoltLockManager::sLock;
void BoltLockManager::Init(StateChangeCallback callback)
{
mStateChangeCallback = callback;
k_timer_init(&mActuatorTimer, &BoltLockManager::ActuatorTimerEventHandler, nullptr);
k_timer_user_data_set(&mActuatorTimer, this);
}
void BoltLockManager::Lock(OperationSource source)
{
VerifyOrReturn(mState != State::kLockingCompleted);
SetState(State::kLockingInitiated, source);
mActuatorOperationSource = source;
k_timer_start(&mActuatorTimer, K_MSEC(kActuatorMovementTimeMs), K_NO_WAIT);
}
void BoltLockManager::Unlock(OperationSource source)
{
VerifyOrReturn(mState != State::kUnlockingCompleted);
SetState(State::kUnlockingInitiated, source);
mActuatorOperationSource = source;
k_timer_start(&mActuatorTimer, K_MSEC(kActuatorMovementTimeMs), K_NO_WAIT);
}
void BoltLockManager::ActuatorTimerEventHandler(k_timer * timer)
{
// The timer event handler is called in the context of the system clock ISR.
// Post an event to the application task queue to process the event in the
// context of the application thread.
AppEvent event;
event.Type = AppEvent::kEventType_Timer;
event.TimerEvent.Context = static_cast<BoltLockManager *>(k_timer_user_data_get(timer));
event.Handler = BoltLockManager::ActuatorAppEventHandler;
GetAppTask().PostEvent(&event);
}
void BoltLockManager::ActuatorAppEventHandler(AppEvent * aEvent)
{
BoltLockManager * lock = static_cast<BoltLockManager *>(aEvent->TimerEvent.Context);
switch (lock->mState)
{
case State::kLockingInitiated:
lock->SetState(State::kLockingCompleted, lock->mActuatorOperationSource);
break;
case State::kUnlockingInitiated:
lock->SetState(State::kUnlockingCompleted, lock->mActuatorOperationSource);
break;
default:
break;
}
}
void BoltLockManager::SetState(State state, OperationSource source)
{
mState = state;
if (mStateChangeCallback != nullptr)
{
mStateChangeCallback(state, source);
}
}