@@ -23,14 +23,9 @@ rota=255
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rotanum = 0
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menufont = Font .load (System .currentDirectory ().. " font.ttf" )
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Font .setPixelSizes (menufont ,30 )
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- <<<<<<< HEAD
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version = " 0.3.7"
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-- Sound.init()
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-- Sound.play(bgm,NO_LOOP)
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- =======
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- version = " 0.3.61"
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-
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- >>>>>>> origin / master
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R12 = 0
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function loadall ()
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Cookie = Graphics .loadImage (System .currentDirectory ().. " data/cookie.png" )
@@ -57,10 +52,7 @@ function loadall()
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farm = Graphics .loadImage (System .currentDirectory ().. " data/farm.png" )
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mine = Graphics .loadImage (System .currentDirectory ().. " data/mine.png" )
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factory = Graphics .loadImage (System .currentDirectory ().. " data/factory.png" )
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- <<<<<<< HEAD
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bank = Graphics .loadImage (System .currentDirectory ().. " data/bank.png" )
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- =======
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- >>>>>>> origin / master
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backgroundgrandma = Graphics .loadImage (System .currentDirectory ().. " data/backgroundgrandma.png" )
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backgroundfarm = Graphics .loadImage (System .currentDirectory ().. " data/backgroundfarm.png" )
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backgroundmine = Graphics .loadImage (System .currentDirectory ().. " data/backgroundmine.png" )
@@ -299,13 +291,10 @@ while true do
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FACTORY .buyicon = FactoryBuyIcon
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FACTORY .name = " Factory"
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end
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- <<<<<<< HEAD
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if COOKIE .total >= 1400000 then
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BANK .buyicon = BankBuyIcon
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BANK .name = " Bank"
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end
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- =======
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- >>>>>>> origin / master
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if COOKIE .count >= CURSOR .price then
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Graphics .drawImage (STORE .x , STORE .y , CURSOR .buyicon )
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else
@@ -352,13 +341,10 @@ while true do
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if FACTORY .count > 0 and FACTORY .currency ~= - 1 then
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Graphics .drawImage (BACK .x , BACK .y + 71 * FACTORY .currency , backgroundfactory )
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Factories ()
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- <<<<<<< HEAD
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end
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if BANK .count > 0 and BANK .currency ~= - 1 then
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Graphics .drawImage (BACK .x , BACK .y + 71 * BANK .currency , backgroundbank )
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Banks ()
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- =======
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- >>>>>>> origin / master
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end
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Graphics .drawImage (0 , 0 , StoreHead )
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