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On current dev I'm getting a exception in Cesium3DTilesetTraversal, introduced with #5254. If I ook at point cloud without zooming in all is okay. But If I zoom in it crashes - maybe if I see last level of tree.
Error message:
TypeError: Cannot read property 'insert' of undefined
TypeError: Cannot read property 'insert' of undefined
at loadTile (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:635:30)
at InternalSkipTraversal.leafHandler (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:568:21)
at DFS (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:764:25)
at InternalSkipTraversal.execute (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:479:9)
at SkipTraversal.getChildren (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:453:26)
at BFS (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:788:40)
at SkipTraversal.execute (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:436:9)
at Object.selectTiles (http://localhost:8080/Source/Scene/Cesium3DTilesetTraversal.js:88:40)
at Cesium3DTileset.update (http://localhost:8080/Source/Scene/Cesium3DTileset.js:1577:34)
at PrimitiveCollection.update (http://localhost:8080/Source/Scene/PrimitiveCollection.js:366:27)
at updatePrimitives (http://localhost:8080/Source/Scene/Scene.js:2421:27)
at executeCommandsInViewport (http://localhost:8080/Source/Scene/Scene.js:2287:13)
tile._requestHeap is still undefined at crashing line.
The text was updated successfully, but these errors were encountered:
I took a deeper look at it: It is caused by an exception during creating Cesium3DTile, which will be not displaed. Maybe we should add a error handling there. To reproduce it just create a child with following data (happens if a node just have one point):
"region": [-1.0, 0.5, -1.0, 0.5, 180.0, 180.0]
This causes a normalized result is not a number exception
Thanks for tracking it down. Something should check for degenerate regions before it gets to the normalization exception. I added this as an example to #5158.
On current dev I'm getting a exception in
Cesium3DTilesetTraversal
, introduced with #5254. If I ook at point cloud without zooming in all is okay. But If I zoom in it crashes - maybe if I see last level of tree.Error message:
tile._requestHeap
is stillundefined
at crashing line.The text was updated successfully, but these errors were encountered: