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cactus_sprite.h
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#define CACTUS_SPRITE_WIDTH_BLOCK 3
#define CACTUS_SPRITE_HEIGHT 23
#define CACTUS_CR_WIDTH 1
#define CACTUS_CR_OFFSET_X 1
#define CACTUS_CR_OFFSET_Y 5
static char cactus_data_1[] = {
0b000, 0b00110000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b010, 0b01111010, 0,
0b111, 0b01111011, 0,
0b111, 0b01111011, 0,
0b111, 0b01111011, 0,
0b111, 0b01111011, 0,
0b111, 0b01111011, 0,
0b111, 0b01111011, 0,
0b111, 0b11111111, 0,
0b011, 0b11111110, 0,
0b001, 0b11111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0,
0b000, 0b01111000, 0
};
static char cactus_data_2[] = {
0b0000011, 0b00000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0100111, 0b10100000, 0,
0b1110111, 0b10110000, 0,
0b1110111, 0b10110000, 0,
0b1110111, 0b10110000, 0,
0b1110111, 0b10110000, 0,
0b1110111, 0b10110000, 0,
0b1110111, 0b10110000, 0,
0b1111111, 0b11110000, 0,
0b0111111, 0b11100000, 0,
0b0011111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0,
0b0000111, 0b10000000, 0
};