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Castlevania: Circle of the Moon - Implement New Game (ArchipelagoMW#3299)
* Add the cotm package with working seed playthrough generation. * Add the proper event flag IDs for the Item codes. * Oooops. Put the world completion condition in! * Adjust the game name and abbreviations. * Implement more settings. * Account for too many start_inventory_from_pool cards with Halve DSS Cards Placed. * Working (albeit very sloooooooooooow) ROM patching. * Screw you, bsdiff! AP Procedure Patch for life! * Nuke stage_assert_generate as the ROM is no longer needed for that. * Working item writing and position adjusting. * Fix the magic item graphics in Locations wherein they can be fixed. * Enable sub-weapon shuffle * Get the seed display working. * Get the enemy item drop randomization working. Phew! * Enemy drop rando and seed display fixes. * Functional Countdown + Early Double setting * Working multiworld (yay!) * Fix item links and demo shenanigans. * Add Wii U VC hash and a docs section explaining the rereleases. * Change all client read/writes to EWRAM instead of Combined WRAM. * Custom text insertion foundations. * Working text converter and word wrap detector. * More refinements to the text wrap system. * Well and truly working sent/received messages. * Add DeathLink and Battle Arena goal options. * Add tracker stuff, unittests, all locations countdown, presets. * Add to README, CODEOWNERS, and inno_setup * Add to README, CODEOWNERS, and inno_setup * Address some suggestions/problems. * Switch the Items and Locations to using dataclasses. * Add note about the alternate classes to the Game Page. * Oooops, typo! * Touch up the Options descriptions. * Fix Battle Arena flag being detected incorrectly on connection and name the locked location/item pairs better. * Implement option groups * Swap the Lizard-man Locations into their correct Regions. * Local start inventory, better DeathLink message handling, handle receiving over 255 of an item. * Update the PopTracker pack links to no longer point to the Releases page. * Add Skip Dialogues option. * Update the presets for the accessibility rework. * Swap the choices in the accessibility preset options. * Uhhhhhhh...just see the apworld v4 changelog for this one. * Ooops, typo! * . * Bunch of small stuff * Correctly change "Fake" to "Breakable" in this comment. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make can_touch_water one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Make broke_iron_maidens one line. Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> * Fix majors countdown and make can_open_ceremonial_door one line. * Make the Trap AP Item less obvious. * Add Progression + Useful stuff, patcher handling for incompatible versions, and fix some mypy stuff. * Better option groups. * Change Early Double to Early Escape Item. * Update DeathLink description and ditch the Menu region. * Fix the Start Broken choice for Iron Maiden Behavior * Remove the forced option change with Arena goal + required All Bosses and Arena. * Update the Game Page with the removal of the forced option combination change. * Fix client potential to send packets nonstop. * More review addressing. * Fix the new select_drop code. * Fix the new select_drop code for REAL this time. * Send another LocationScout if we send Location checks without having the Location info. --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Co-authored-by: Exempt-Medic <ExemptMedic@Gmail.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
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README.md

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* Yacht Dice
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* Faxanadu
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* Saving Princess
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* Castlevania: Circle of the Moon
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For setup and instructions check out our [tutorials page](https://archipelago.gg/tutorial/).
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Downloads can be found at [Releases](https://github.com/ArchipelagoMW/Archipelago/releases), including compiled

docs/CODEOWNERS

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# Castlevania 64
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/worlds/cv64/ @LiquidCat64
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# Castlevania: Circle of the Moon
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/worlds/cvcotm/ @LiquidCat64
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# Celeste 64
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/worlds/celeste64/ @PoryGone
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inno_setup.iss

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Root: HKCR; Subkey: "{#MyAppName}cv64patch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cv64patch\shell\open\command"; ValueData: """{app}\ArchipelagoBizHawkClient.exe"" ""%1"""; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: ".apcvcotm"; ValueData: "{#MyAppName}cvcotmpatch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cvcotmpatch"; ValueData: "Archipelago Castlevania Circle of the Moon Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cvcotmpatch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}cvcotmpatch\shell\open\command"; ValueData: """{app}\ArchipelagoBizHawkClient.exe"" ""%1"""; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: ".apmm2"; ValueData: "{#MyAppName}mm2patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}mm2patch"; ValueData: "Archipelago Mega Man 2 Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: "";
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Root: HKCR; Subkey: "{#MyAppName}mm2patch\DefaultIcon"; ValueData: "{app}\ArchipelagoBizHawkClient.exe,0"; ValueType: string; ValueName: "";

worlds/cvcotm/LICENSES.txt

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Regarding the sprite data specifically for the Archipelago logo found in data > patches.py:
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The Archipelago Logo is © 2022 by Krista Corkos and Christopher Wilson and licensed under Attribution-NonCommercial 4.0
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International. Logo modified by Liquid Cat to fit artstyle and uses within this mod. To view a copy of this license,
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visit http://creativecommons.org/licenses/by-nc/4.0/
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The other custom sprites that I made, as long as you don't lie by claiming you were the one who drew them, I am fine
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with you using and distributing them however you want to. -Liquid Cat
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========================================================================================================================
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For the lz10.py and cvcotm_text.py modules specifically the MIT license applies. Its terms are as follows:
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MIT License
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cvcotm_text.py Copyright (c) 2024 Liquid Cat
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(Please consider the associated pixel data for the ASCII characters missing from CotM in data > patches.py
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in the public domain, if there was any thought that that could even be copyrighted. -Liquid Cat)
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lz10.py Copyright (c) 2024 lilDavid, NoiseCrush
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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========================================================================================================================
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Everything else in this world package not mentioned above can be assumed covered by standalone CotMR's Apache license
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being a piece of a direct derivative of it. The terms are as follows:
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Apache License
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Copyright 2021-2024 DevAnj, fusecavator, spooky, Malaert64
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Archipelago version by Liquid Cat
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worlds/cvcotm/NOTICE.txt

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Circle of the Moon Randomizer
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Copyright 2021-2024 DevAnj, fusecavator, spooky, Malaert64
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Archipelago version by Liquid Cat

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