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Benchmarks.md

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Benchmarks

Methodology

Benchmarks are done by firing the event 1000 times per frame with the same data every frame for 10 seconds.

Source code can be found here here.
Data used for benchmarks can be found here.
Defenition files used for benchmarks can be found here.

Results

P[NUMBER] = [NUMBER] Percentile
The tables below were automatically generated by this script.
Last Updated 2024-05-06 18:20:25 UTC

Tool Versions

blink: v0.11.1
zap: v0.6.3
bytenet: v0.4.3

Computer Specs

Processor: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz
Memory #1: 8GB 2400
Memory #2: 8GB 2400

Tool (FPS) Median P0 P80 P90 P95 P100 Loss (%)
roblox 15.00 15.00 15.00 15.00 15.00 15.00 0%
bytenet 22.00 24.00 22.00 22.00 22.00 21.00 0%
zap 21.00 24.00 20.00 20.00 20.00 19.00 0%
blink 25.00 26.00 24.00 24.00 24.00 24.00 0%
Tool (Kbps) Median P0 P80 P90 P95 P100 Loss (%)
roblox 489885.03 489885.03 489885.03 489885.03 489885.03 752780.69 0%
bytenet 41.76 18.59 43.23 43.36 43.36 45.15 0%
zap 42.17 18.49 43.90 44.28 44.28 44.41 0%
blink 41.61 19.80 43.13 43.40 43.40 43.92 0%
Tool (FPS) Median P0 P80 P90 P95 P100 Loss (%)
roblox 16.00 17.00 16.00 15.00 15.00 15.00 0%
bytenet 21.00 22.00 20.00 20.00 20.00 20.00 0%
zap 34.00 34.00 33.00 33.00 33.00 33.00 0%
blink 60.00 60.00 60.00 60.00 60.00 60.00 0%
Tool (Kbps) Median P0 P80 P90 P95 P100 Loss (%)
roblox 212987.14 135647.37 384906.31 713720.18 713720.18 1163118.40 0%
bytenet 8.97 4.10 9.11 9.25 9.25 9.41 0%
zap 8.68 4.78 8.89 8.93 8.93 8.97 0%
blink 8.48 6.23 8.52 8.57 8.57 8.58 0%