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We can have colored minions without problem, but they revert back to the white-red gradient when taking damage. It would be great to have them colored other than white and still be able to display the loss of health.
There is a member variable called original_color that could be useful for this.
The text was updated successfully, but these errors were encountered:
We can have colored minions without problem, but they revert back to the white-red gradient when taking damage. It would be great to have them colored other than white and still be able to display the loss of health.
There is a member variable called original_color that could be useful for this.
The text was updated successfully, but these errors were encountered: