[Bug]: img2img inpaint pastes the original unmasked image over the generated image #14725
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What happened?
For some reason, the inpainting in WebUI doesn't work "natively" like it is supposed to.
The inpainting model is supposed to take the initial image as a very hard reference,
But in WebUI, the initial image is literally copy-pasted into the output.
This is truly dumb. Because sometimes the model generates different textures, slightly different skin tones, and the output just looks so photoshopped in the end with the edges of the mask being very visible.
Is there an option to turn this off and make WebUI show the real inpaint output? I currently could only do it manually through code which is not very convenient.
Steps to reproduce the problem
This hurts a lot of tasks like outpainting where you need the images to blend well.
What should have happened?
Real Inpaint output without the original being involved.
What browsers do you use to access the UI ?
No response
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Additional information
Let WebUI give us the real unaltered raw inpaint output from the model (even if it is ugly; cause at least it blends for outpaint tasks and can be easily post-processed), and make the current behavior an option because it doesn't fit all of people's needs.
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